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commit
ba14820cdd
94 changed files with 1123 additions and 0 deletions
2
Config/DefaultEditor.ini
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2
Config/DefaultEditor.ini
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83
Config/DefaultEngine.ini
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Config/DefaultEngine.ini
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[URL]
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Maps/Game.Game
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GameDefaultMap=/Game/Maps/Game.Game
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GlobalDefaultGameMode=/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C
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[/Script/Engine.GarbageCollectionSettings]
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gc.TimeBetweenPurgingPendingKillObjects=60.000000
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gc.ActorClusteringEnabled=True
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gc.BlueprintClusteringEnabled=True
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gc.MergeGCClusters=True
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[/Script/Engine.RendererSettings]
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r.ReflectionCaptureResolution=64
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r.DefaultFeature.AntiAliasing=3
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r.DefaultFeature.LensFlare=True
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r.DefaultFeature.AutoExposure=False
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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Compiler=VisualStudio2017
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-TargetedRHIs=PCD3D_SM5
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-TargetedRHIs=PCD3D_SM4
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+TargetedRHIs=SF_VULKAN_SM5
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MinimumOSVersion=MSOS_Vista
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AudioDevice=
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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ReverbPlugin=
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OcclusionPlugin=
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[/Script/Engine.PhysicsSettings]
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DefaultGravityZ=-980.000000
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DefaultTerminalVelocity=4000.000000
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DefaultFluidFriction=0.300000
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SimulateScratchMemorySize=262144
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RagdollAggregateThreshold=4
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TriangleMeshTriangleMinAreaThreshold=5.000000
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bEnableAsyncScene=False
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bEnableShapeSharing=False
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bEnablePCM=True
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bEnableStabilization=False
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bWarnMissingLocks=True
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bEnable2DPhysics=False
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LockedAxis=Invalid
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DefaultDegreesOfFreedom=Full3D
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BounceThresholdVelocity=200.000000
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FrictionCombineMode=Average
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RestitutionCombineMode=Average
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MaxAngularVelocity=3600.000000
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MaxDepenetrationVelocity=0.000000
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ContactOffsetMultiplier=0.020000
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MinContactOffset=2.000000
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MaxContactOffset=8.000000
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bSimulateSkeletalMeshOnDedicatedServer=True
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DefaultShapeComplexity=CTF_UseSimpleAndComplex
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bDefaultHasComplexCollision=True
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bSuppressFaceRemapTable=False
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bSupportUVFromHitResults=False
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bDisableActiveActors=False
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bDisableCCD=False
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bEnableEnhancedDeterminism=False
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MaxPhysicsDeltaTime=0.033333
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bSubstepping=False
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bSubsteppingAsync=False
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MaxSubstepDeltaTime=0.016667
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MaxSubsteps=6
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SyncSceneSmoothingFactor=0.000000
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AsyncSceneSmoothingFactor=0.990000
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InitialAverageFrameRate=0.016667
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PhysXTreeRebuildRate=10
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9
Config/DefaultGame.ini
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9
Config/DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=46080C45406BC8BC3065A492454DFB11
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[/Script/UnrealEd.ProjectPackagingSettings]
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BlueprintNativizationMethod=Inclusive
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BuildConfiguration=PPBC_Development
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bGenerateChunks=True
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ForDistribution=False
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68
Config/DefaultInput.ini
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68
Config/DefaultInput.ini
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[/Script/Engine.InputSettings]
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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bAltEnterTogglesFullscreen=True
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bF11TogglesFullscreen=True
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bUseMouseForTouch=False
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bEnableMouseSmoothing=True
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bEnableFOVScaling=True
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FOVScale=0.011110
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DoubleClickTime=0.200000
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bCaptureMouseOnLaunch=True
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DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
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bDefaultViewportMouseLock=False
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DefaultViewportMouseLockMode=LockOnCapture
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+ActionMappings=(ActionName="Fire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Fire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+ActionMappings=(ActionName="Sprint",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
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+AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
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+AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=1.000000)
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+AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)
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+AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)
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+AxisMappings=(AxisName="MoveForward",Key=S,Scale=-1.000000)
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+AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
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+AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
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+AxisMappings=(AxisName="MoveRight",Key=A,Scale=-1.000000)
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+AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.000000)
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+AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)
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+AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)
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+AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000)
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+AxisMappings=(AxisName="TurnRate",Key=Left,Scale=-1.000000)
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+AxisMappings=(AxisName="TurnRate",Key=Right,Scale=1.000000)
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+AxisMappings=(AxisName="Jump",Key=SpaceBar,Scale=1.000000)
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+AxisMappings=(AxisName="Jump",Key=LeftShift,Scale=-1.000000)
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bAlwaysShowTouchInterface=False
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bShowConsoleOnFourFingerTap=True
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DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
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ConsoleKey=None
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-ConsoleKeys=Tilde
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+ConsoleKeys=Tilde
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