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UE4_Minecraft/Config/DefaultEngine.ini
2018-04-17 23:43:50 +01:00

83 lines
2.3 KiB
INI

[URL]
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Game.Game
GameDefaultMap=/Game/Maps/Game.Game
GlobalDefaultGameMode=/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C
[/Script/Engine.GarbageCollectionSettings]
gc.TimeBetweenPurgingPendingKillObjects=60.000000
gc.ActorClusteringEnabled=True
gc.BlueprintClusteringEnabled=True
gc.MergeGCClusters=True
[/Script/Engine.RendererSettings]
r.ReflectionCaptureResolution=64
r.DefaultFeature.AntiAliasing=3
r.DefaultFeature.LensFlare=True
r.DefaultFeature.AutoExposure=False
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
Compiler=VisualStudio2017
-TargetedRHIs=PCD3D_SM5
-TargetedRHIs=PCD3D_SM4
+TargetedRHIs=SF_VULKAN_SM5
MinimumOSVersion=MSOS_Vista
AudioDevice=
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableAsyncScene=False
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
AsyncSceneSmoothingFactor=0.990000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10