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7 commits

58 changed files with 1462 additions and 2322 deletions

5
.gitattributes vendored
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@ -36,7 +36,4 @@
# Executables
*.exe binary
*.out binary
*.app binary
# Linux shell files must always be LF
*.sh text eol=lf
*.app binary

7
.gitignore vendored
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@ -15,15 +15,12 @@ build/**
!Images/*
!.github/**
!HarmonyLinkLib/**
!LibHarmonyLink/**
!HarmonyLinkTest/**
!HarmonyLinkTest_CPP/**
# Blacklist specific build directories
linuxbuild/
build/
.idea/
winbuild/
!Compile.sh
!Compile.bat
HarmonyLinkLib/.vscode/

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@ -44,17 +44,18 @@ elseif(UNIX)
endif()
# Set global output directories for all build types
#foreach(TYPE IN ITEMS DEBUG RELEASE)
# string(TOUPPER ${TYPE} TYPE_UPPER)
# set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/bin/${TYPE}")
# set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/lib/${TYPE}")
# set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}")
#endforeach()
foreach(TYPE IN ITEMS DEBUG RELEASE)
string(TOUPPER ${TYPE} TYPE_UPPER)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/bin/${TYPE}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/lib/${TYPE}")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}")
endforeach()
# Add the library and executable directories
add_subdirectory(HarmonyLinkLib)
add_subdirectory(LibHarmonyLink)
add_subdirectory(HarmonyLinkTest)
add_subdirectory(HarmonyLinkTest_CPP)
# Add Google Test as a subdirectory
#add_subdirectory(ThirdParty/googletest)

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@ -1,68 +0,0 @@
@echo off
setlocal enabledelayedexpansion
REM Clear the screen
cls
REM Define the color codes
set GREEN=
set NC=
REM Prompt the user to choose a compiler
echo %GREEN%Select the compiler to use:%NC%
echo 1^ ) MSBuild (default)
echo 2^ ) MinGW
echo 3^ ) Ninja
set /p choice=Enter the number of your choice:
REM Set the generator and compiler based on the user's choice
if "%choice%"=="2" (
set "GENERATOR=MinGW Makefiles"
set "COMPILER_OPTION=-DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++"
) else if "%choice%"=="3" (
set "GENERATOR=Ninja"
set "COMPILER_OPTION="
) else (
set "GENERATOR=Visual Studio 17 2022"
set "COMPILER_OPTION=-A x64"
set "choice=1"
)
echo Using generator: %GENERATOR%
REM Prompt the user to choose a build type
echo %GREEN%Select the build type:%NC%
echo 1^ ) Release (default)
echo 2^ ) Debug
set /p build_choice=Enter the number of your choice:
REM Set the build type based on the user's choice
if "%build_choice%"=="2" (
set "BUILD_TYPE=Debug"
) else (
set "BUILD_TYPE=Release"
)
echo Build type: %BUILD_TYPE%
REM Create the build directory if it doesn't exist
if not exist "winbuild" (
mkdir winbuild
)
cd winbuild
REM Get the number of processors
for /f "tokens=2 delims==" %%a in ('wmic cpu get NumberOfLogicalProcessors /value') do set "NUM_PROCESSORS=%%a"
REM Run CMake with the selected generator and build type
cmake -G "%GENERATOR%" %COMPILER_OPTION% -DCMAKE_BUILD_TYPE=%BUILD_TYPE% ..
REM Build the project
if "%choice%"=="1" (
cmake --build . --config %BUILD_TYPE% -- /m:%NUM_PROCESSORS%
) else (
cmake --build . --config %BUILD_TYPE% -- -j %NUM_PROCESSORS%
)
cd ..

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@ -1,127 +0,0 @@
#!/bin/bash
set -e
clear
# Define color codes
GREEN='\033[0;32m'
NC='\033[0m' # No Color
PURPLE='\033[0;35m'
GRAY='\033[1;30m'
# Ensure dialog is installed
if ! command -v dialog &> /dev/null
then
echo "dialog could not be found. Please install it to use this script."
exit
fi
# Function to check if a compiler is installed
check_compiler() {
if command -v $1 &> /dev/null
then
COMPILER_OPTIONS+=("$2" "$3" "$4")
fi
}
# Array to store the menu options
COMPILER_OPTIONS=()
# Add available compilers to the options array
check_compiler g++ "1" "g++ (default)" "on"
check_compiler clang++ "2" "clang++" "off"
check_compiler clang++-15 "3" "clang++ 15" "off"
check_compiler clang++-16 "4" "clang++ 16" "off"
check_compiler clang++-17 "5" "clang++ 17" "off"
# Debug: print the compiler options
echo "Compiler options: ${COMPILER_OPTIONS[@]}"
# Check if any compilers are available
if [ ${#COMPILER_OPTIONS[@]} -eq 0 ]; then
dialog --msgbox "No compilers found. Please install a compiler to use this script." 10 40
exit
fi
# Prompt the user to choose one or more compilers
compiler_choices=$(dialog --colors --title "\Zb\Z5Select Compiler\Zn" --checklist "\nChoose one or more compilers:" 15 60 ${#COMPILER_OPTIONS[@]} "${COMPILER_OPTIONS[@]}" 3>&1 1>&2 2>&3)
# Process the selected compilers
C_COMPILERS=()
CXX_COMPILERS=()
# Debug: print the compiler choices
echo "Compiler choices: $compiler_choices"
for choice in $compiler_choices; do
case $choice in
1)
C_COMPILERS+=("gcc")
CXX_COMPILERS+=("g++")
;;
2)
C_COMPILERS+=("clang")
CXX_COMPILERS+=("clang++")
;;
3)
C_COMPILERS+=("clang-15")
CXX_COMPILERS+=("clang++-15")
;;
4)
C_COMPILERS+=("clang-16")
CXX_COMPILERS+=("clang++-16")
;;
5)
C_COMPILERS+=("clang-17")
CXX_COMPILERS+=("clang++-17")
;;
esac
done
# Output the chosen compilers
msg="Chosen compilers:\n"
for i in "${!C_COMPILERS[@]}"; do
msg+="C compiler: ${C_COMPILERS[$i]}, C++ compiler: ${CXX_COMPILERS[$i]}\n"
done
dialog --colors --msgbox "\Zb\Z5$msg\Zn" 20 60
# Prompt the user to choose a build type
build_choice=$(dialog --colors --title "\Zb\Z5Select Build Type\Zn" --menu "\nChoose a build type:" 10 40 2 \
1 "Release (default)" \
2 "Debug" 3>&1 1>&2 2>&3)
# Set the build type based on the user's choice
case $build_choice in
2)
BUILD_TYPE=Debug
;;
*)
BUILD_TYPE=Release
;;
esac
# Output the chosen build type
dialog --colors --msgbox "\Zb\Z5Build type:\Zn $BUILD_TYPE" 10 40
clear
# Create the build directory if it doesn't exist
if [ ! -d "linuxbuild" ]; then
mkdir linuxbuild
fi
cd linuxbuild
# Run CMake with the selected compilers and build type
for i in "${!C_COMPILERS[@]}"; do
cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_C_COMPILER=${C_COMPILERS[$i]} -DCMAKE_CXX_COMPILER=${CXX_COMPILERS[$i]} ..
# Build the project
cmake --build . --config $BUILD_TYPE -j 15 #--clean-first #--verbose
done
cd ..
# End with a success message
dialog --colors --msgbox "\Zb\Z5Build(s) completed successfully!\Zn" 10 40

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@ -1,237 +0,0 @@
# Copyright (c) 2024 Jordon Brooks
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.10)
project(HarmonyLinkLib VERSION 2.1.2 LANGUAGES CXX)
include(FetchContent)
# Fetch fmt library
FetchContent_Declare(
fmt
GIT_REPOSITORY https://github.com/fmtlib/fmt.git
GIT_TAG 10.2.1 # Specify the desired version of {fmt}
)
FetchContent_MakeAvailable(fmt)
set_target_properties(fmt PROPERTIES FOLDER External)
set_target_properties(fmt PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
# Fetch ghc library
FetchContent_Declare(
ghc_filesystem
GIT_REPOSITORY https://github.com/gulrak/filesystem.git
GIT_TAG v1.5.14 # Specify the desired version of ghc
)
FetchContent_MakeAvailable(ghc_filesystem)
set_target_properties(ghc_filesystem PROPERTIES FOLDER External)
set_target_properties(ghc_filesystem PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
# Find the current Git branch and the last commit timestamp
find_package(Git QUIET)
if(GIT_FOUND)
execute_process(
COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_BRANCH_NAME
OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND ${GIT_EXECUTABLE} log -1 --format=%ct
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_TIMESTAMP
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else()
set(GIT_BRANCH_NAME "Unknown")
set(GIT_COMMIT_TIMESTAMP "Unknown")
endif()
configure_file(include/Version.h.in Version.generated.h)
# Specify the C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
# Define metadata variables
set(FILE_DESCRIPTION "Enhances handheld gaming with intelligent hardware recognition, dynamic adaptability, and robust API access for Windows and Linux, including Steam Deck and Wine support.")
set(INTERNAL_NAME "HarmonyLinkLib")
set(ORIGINAL_FILENAME "HarmonyLinkLib.dll")
set(PRODUCT_NAME "HarmonyLinkLib")
set(COMMENTS "")
# Configure version.rc file for shared library
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Resources/Version.rc.in ${CMAKE_CURRENT_BINARY_DIR}/version.rc @ONLY)
# Explicitly list source files
set(COMMON_SOURCES
"src/Platform/IPlatformUtilities.cpp"
"src/HarmonyLinkLib.cpp"
"src/Version.cpp"
"src/Platform/WineUtilities.cpp"
"src/Utilities.cpp"
)
# Explicitly list include files
set(COMMON_INCLUDES
"include/Core.h"
"include/Structs/FBattery.h"
"include/Structs/FOSVerInfo.h"
"include/Structs/FDevice.h"
"include/Structs/FCPUInfo.h"
"include/Enums/EDevice.h"
"include/Enums/EPlatform.h"
"include/Enums/ESteamDeck.h"
"include/FString.h"
"include/HarmonyLinkLib.h"
"include/Version.h"
"src/Platform/IPlatformUtilities.h"
"src/Platform/WineUtilities.h"
"src/Utilities.h"
)
set(WINDOWS_SOURCES
"src/Platform/Windows/WindowsUtilities.cpp"
)
set(WINDOWS_INCLUDES
"src/Platform/Windows/WindowsUtilities.h"
)
set(LINUX_SOURCES
"src/Platform/Unix/Linux/LinuxUtilities.cpp"
"src/Platform/Unix/UnixUtilities.cpp"
)
set(LINUX_INCLUDES
"src/Platform/Unix/Linux/LinuxUtilities.h"
"src/Platform/Unix/UnixUtilities.h"
)
set(MAC_SOURCES
"src/Platform/Unix/Mac/MacUtilities.cpp"
"src/Platform/Unix/UnixUtilities.cpp"
)
set(MAC_INCLUDES
"src/Platform/Unix/Mac/MacUtilities.h"
"src/Platform/Unix/UnixUtilities.h"
)
# Platform-specific definitions
if(WIN32)
add_definitions(-DBUILD_WINDOWS)
elseif(UNIX)
if(APPLE)
add_definitions(-DBUILD_MACOS)
else()
add_definitions(-DBUILD_LINUX)
endif()
add_definitions(-DBUILD_UNIX)
endif()
# Platform-specific definitions
if(WIN32)
message(STATUS "Compiling for Windows...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${WINDOWS_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${WINDOWS_INCLUDES})
list(APPEND SHARED_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/version.rc)
elseif(UNIX)
message(STATUS "Compiling for Unix-based systems...")
if(APPLE)
message(STATUS "Compiling for Mac...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${MAC_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${MAC_INCLUDES})
else()
message(STATUS "Compiling for Linux...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${LINUX_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${LINUX_INCLUDES})
endif()
endif()
# Detect the compiler name
get_filename_component(COMPILER_NAME ${CMAKE_CXX_COMPILER} NAME)
# Replace forbidden characters in file names (optional, if needed)
string(REPLACE "." "_" COMPILER_NAME ${COMPILER_NAME})
string(REPLACE "/" "_" COMPILER_NAME ${COMPILER_NAME})
string(REPLACE "\\" "_" COMPILER_NAME ${COMPILER_NAME})
# Create the shared library
add_library(HarmonyLinkLibShared SHARED ${LIB_SOURCES} ${SHARED_SOURCES} ${LIB_INCLUDES})
target_include_directories(HarmonyLinkLibShared
PRIVATE
"${PROJECT_SOURCE_DIR}/src"
PUBLIC
"${PROJECT_BINARY_DIR}"
"${PROJECT_SOURCE_DIR}/include"
)
target_compile_definitions(HarmonyLinkLibShared PRIVATE HARMONYLINKLIB_SHARED)
set_target_properties(HarmonyLinkLibShared PROPERTIES OUTPUT_NAME "HarmonyLinkLibShared_${COMPILER_NAME}")
# Create the static library
add_library(HarmonyLinkLibStatic STATIC ${LIB_SOURCES} ${LIB_INCLUDES})
target_include_directories(HarmonyLinkLibStatic
PRIVATE
"${PROJECT_SOURCE_DIR}/src"
PUBLIC
"${PROJECT_BINARY_DIR}"
"${PROJECT_SOURCE_DIR}/include"
)
target_compile_definitions(HarmonyLinkLibStatic PRIVATE HARMONYLINKLIB_STATIC)
set_target_properties(HarmonyLinkLibStatic PROPERTIES OUTPUT_NAME "HarmonyLinkLibStatic_${COMPILER_NAME}")
# Set output directories for all build types
#foreach(TYPE IN ITEMS DEBUG RELEASE)
# string(TOUPPER ${TYPE} TYPE_UPPER)
# set_target_properties(HarmonyLinkLibShared PROPERTIES
# RUNTIME_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/bin/${TYPE}/HarmonyLinkLib"
# LIBRARY_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/lib/${TYPE}/HarmonyLinkLib"
# ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkLib"
# )
# set_target_properties(HarmonyLinkLibStatic PROPERTIES
# ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkLibStatic"
# )
#endforeach()
# Link fmt to HarmonyLinkLib
target_link_libraries(HarmonyLinkLibStatic PRIVATE fmt::fmt-header-only)
target_link_libraries(HarmonyLinkLibShared PRIVATE fmt::fmt-header-only)
# Link ghc to HarmonyLinkLib
target_link_libraries(HarmonyLinkLibStatic PRIVATE ghc_filesystem)
target_link_libraries(HarmonyLinkLibShared PRIVATE ghc_filesystem)
# Determine the compiler and set appropriate flags for libc++
if (UNIX AND CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Use libc++ instead of libstdc++ with Clang
target_compile_options(HarmonyLinkLibStatic PRIVATE -stdlib=libc++)
target_compile_options(HarmonyLinkLibShared PRIVATE -stdlib=libc++)
target_link_options(HarmonyLinkLibStatic PRIVATE -stdlib=libc++)
target_link_options(HarmonyLinkLibShared PRIVATE -stdlib=libc++)
# Link against the libc++ library and the filesystem library
target_link_libraries(HarmonyLinkLibStatic PRIVATE c++ c++abi c++experimental)
target_link_libraries(HarmonyLinkLibShared PRIVATE c++ c++abi c++experimental)
elseif (UNIX AND CMAKE_CXX_COMPILER_ID MATCHES "GNU")
# Use libstdc++ with GCC
target_link_options(HarmonyLinkLibStatic PRIVATE -static-libgcc -static-libstdc++)
target_link_options(HarmonyLinkLibShared PRIVATE -static-libgcc -static-libstdc++)
# Link against the libstdc++ filesystem library if necessary
#target_link_libraries(HarmonyLinkLibStatic PRIVATE stdc++fs)
#target_link_libraries(HarmonyLinkLibShared PRIVATE stdc++fs)
endif()

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@ -1,38 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
// Use a preprocessor definition to switch between export and import declarations
#ifdef BUILD_WINDOWS
#ifdef HARMONYLINKLIB_STATIC
#define HARMONYLINKLIB_API
#else
#ifdef HARMONYLINKLIB_SHARED
#define HARMONYLINKLIB_API __declspec(dllexport)
#else
#define HARMONYLINKLIB_API __declspec(dllimport)
#endif
#endif
#else
#ifdef HARMONYLINKLIB_SHARED
#ifdef __clang__
#define HARMONYLINKLIB_API __attribute__((visibility("default")))
#else
#define HARMONYLINKLIB_API
#endif
#else
#define HARMONYLINKLIB_API
#endif
#endif

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@ -1,29 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <cstdint>
// Enum class for representing different types of devices
namespace HarmonyLinkLib
{
enum class ESteamDeck : uint8_t
{
NONE, // Device is not a steam deck
UNKNOWN, // Device is a steam deck but model cannot be determined
LCD,
OLED,
};
}

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@ -1,177 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <memory>
#include <cstring>
#include <string>
#include "Core.h" // Replace with actual API export macro
/**
* @file FString.h
* @brief FString Class - Custom String Management for DLL Export
*
* The FString class is a custom string management class designed to safely encapsulate
* string handling and memory management, especially for use in DLLs (Dynamic Link Libraries).
* It resolves the common issue of exporting classes containing standard library types,
* such as std::string, across DLL boundaries, which can lead to compiler warnings or errors.
*
* Features:
* - Implements basic string operations such as construction, destruction, copy, and move semantics.
* - Utilizes smart pointers (std::unique_ptr) for automatic memory management, reducing the risk of memory leaks.
* - Provides a simple interface for interacting with character strings, similar to std::string.
* - Includes both deep copy semantics for safety and move semantics for performance in object transfers.
*
* Usage:
* FString can be used as a safer alternative to std::string for classes that are exported from a DLL.
* It handles memory allocation/deallocation automatically and provides a basic set of string operations.
*
* Example:
* FString myString("Hello, world!");
* std::cout << myString.c_str() << std::endl; // Output: Hello, world!
*
* Note:
* - The class is currently designed with basic functionality. Additional features such as
* string concatenation, substring, and comparison operations can be added as needed.
* - Ensure that the HarmonyLinkLibApi.h (or equivalent) file correctly defines the export macro
* for DLL usage.
*
*/
namespace HarmonyLinkLib
{
class HARMONYLINKLIB_API FString {
public:
FString() : data_(new char[1]) {
data_[0] = '\0';
}
FString(const char* str) {
const size_t len = strlen(str);
data_ = new char[len + 1];
memcpy(data_, str, len + 1);
}
// Copy constructor
FString(const FString& other) {
const size_t len = strlen(other.data_);
data_ = new char[len + 1];
memcpy(data_, other.data_, len + 1);
}
~FString() {
delete[] data_;
}
// Copy assignment operator
FString& operator=(const FString& other) {
if (this != &other) {
delete[] data_;
const size_t len = strlen(other.data_);
data_ = new char[len + 1];
memcpy(data_, other.data_, len + 1);
}
return *this;
}
// Concatenation operator for FString objects
FString operator+(const FString& other) const {
size_t thisLen = strlen(this->data_);
size_t otherLen = strlen(other.data_);
char* concatenated = new char[thisLen + otherLen + 1];
memcpy(concatenated, this->data_, thisLen);
memcpy(concatenated + thisLen, other.data_, otherLen + 1);
FString result(concatenated);
delete[] concatenated;
return result;
}
// Concatenation operator for const char*
FString operator+(const char* other) const {
return *this + FString(other);
}
// Friend function to allow concatenation with const char* on the left-hand side
friend FString operator+(const char* lhs, const FString& rhs) {
return FString(lhs) + rhs;
}
// Move constructor
FString(FString&& other) noexcept : data_(other.data_) {
other.data_ = nullptr;
}
FString(const std::string& str) {
const size_t len = str.length();
data_ = new char[len + 1];
memcpy(data_, str.c_str(), len + 1);
}
// Move assignment operator
FString& operator=(FString&& other) noexcept {
if (this != &other) {
delete[] data_;
data_ = other.data_;
other.data_ = nullptr;
}
return *this;
}
bool operator==(const FString& other) const {
return strcmp(data_, other.data_) == 0;
}
// Method to get a lowercase version of the string
static FString to_lower(FString& from)
{
for (size_t i = 0; i < strlen(from.data_); ++i) {
from.data_[i] = static_cast<char>(std::tolower(static_cast<unsigned char>(from.data_[i])));
}
return from;
}
// Overloaded static method to handle const char*
static FString to_lower(const char* from) {
FString temp_string(from); // Create an FString from const char*
return to_lower(temp_string); // Reuse the existing to_lower method
}
const char* c_str() const {
return data_;
}
private:
char* data_ = nullptr;
};
}
namespace std {
template<>
struct hash<HarmonyLinkLib::FString> {
size_t operator()(const HarmonyLinkLib::FString& s) const {
size_t hashValue = 5381; // Starting value recommended by the djb2 algorithm
const char* str = s.c_str();
for (size_t i = 0; str[i] != '\0'; ++i) {
hashValue = ((hashValue << 5) + hashValue) + static_cast<unsigned char>(str[i]);
// Equivalent to hashValue * 33 + str[i]
}
return hashValue;
}
};
}

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@ -1,62 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* IMPORTANT REMINDER:
* Do NOT use standard output functions like std::cout and printf anywhere in this codebase.
*
* Reason:
* Unreal Engine 5's packaging tool encounters issues with these functions, leading to
* packaging failures. The engine sets stdout to UTF-8, which can cause conflicts with
* these standard functions, resulting in a "SECURE CRT: Invalid parameter detected" error
* during packaging.
*
* This issue once required an extensive debugging effort that lasted over 8 hours.
* To prevent similar issues in the future and ensure smooth packaging, always use
* wide-character versions of these functions, such as wprintf and std::wcout, when working
* within the DLL. These functions are compatible with the UTF-8 setting in Unreal Engine 5.
*
*/
#pragma once
#include "Core.h"
#include "Structs/FBattery.h"
#include "Structs/FCPUInfo.h"
#include "Structs/FDevice.h"
#include "Structs/FOSVerInfo.h"
class IPlatformUtilities;
namespace HarmonyLinkLib
{
HARMONYLINKLIB_API bool HL_Init();
HARMONYLINKLIB_API bool get_is_wine();
HARMONYLINKLIB_API bool get_is_linux();
HARMONYLINKLIB_API bool get_is_docked();
HARMONYLINKLIB_API FCPUInfo* get_cpu_info();
HARMONYLINKLIB_API FDevice* get_device_info();
HARMONYLINKLIB_API FOSVerInfo* get_os_version();
HARMONYLINKLIB_API FBattery* get_battery_status();
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
struct HarmonyLinkStruct
{
// Virtual destructor is important for proper cleanup of derived types
virtual ~HarmonyLinkStruct() = default;
// Method to deallocate the object
void free() const
{
delete this;
}
};

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <cstdint>
#include <iostream>
#include "HarmonyLinkStruct.h"
namespace HarmonyLinkLib
{
struct FBattery : HarmonyLinkStruct
{
bool has_battery;
bool is_connected_to_ac;
uint8_t battery_percent;
void to_string() const {
std::wcout << "Battery present: " << (has_battery ? "'Yes'" : "'No'") << '\n';
std::wcout << "Connected to AC: " << (is_connected_to_ac ? "'Yes'" : "'No'") << '\n';
std::wcout << "Battery percent: '" << static_cast<int>(battery_percent) << "%'" << '\n';
}
};
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <cstdint>
#include <unordered_set>
#include "FString.h"
#include "HarmonyLinkStruct.h"
namespace HarmonyLinkLib
{
struct FCPUInfo : HarmonyLinkStruct
{
FString VendorID;
FString Model_Name;
uint32_t Physical_Cores = 0;
uint32_t Logical_Cores = 0;
std::unordered_set<FString> Flags;
void print() const
{
wprintf(L"VendorID: '%hs'\n", VendorID.c_str());
wprintf(L"Model_Name: '%hs'\n", Model_Name.c_str());
wprintf(L"Physical_Cores: '%d'\n", Physical_Cores);
wprintf(L"Logical_Cores: '%d'\n", Logical_Cores);
// Initialize a string to hold all flags
std::string allFlags;
for (const auto& flag : Flags) {
allFlags += std::string(flag.c_str()) + " "; // Append each flag followed by a space
}
// Remove the trailing space
if (!allFlags.empty()) {
allFlags.pop_back();
}
wprintf(L"Flags: '%hs'\n", allFlags.c_str());
}
};
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "FString.h"
#include "HarmonyLinkStruct.h"
namespace HarmonyLinkLib
{
struct FOSVerInfo : HarmonyLinkStruct {
// 'name' represents the operating system's name, e.g., "Ubuntu" in Linux or "Windows" in Windows systems.
FString name;
// 'version' is a numerical representation of the OS version. In Linux, it might be the kernel version,
// whereas in Windows, it could be the major version number like 10 for Windows 10.
uint32_t version = 0;
// 'id' is a unique identifier for the OS. In Linux, it might be a lower-case string like "ubuntu".
// In Windows, this could map to the edition ID, such as "Professional".
FString id;
// 'version_id' is a string representing the specific version of the OS.
// For example, "20.04" in Ubuntu or "1909" in Windows 10.
FString version_id;
// 'version_codename' is a codename for the OS version, if available.
// This is common in Linux distributions (e.g., "focal" for Ubuntu 20.04) but not typically used in Windows.
FString version_codename;
// 'pretty_name' is a more readable version of the name, potentially including the version and codename.
// For example, "Ubuntu 20.04 LTS (Focal Fossa)" or "Windows 10 Pro".
FString pretty_name;
// 'variant_id' is an identifier for the specific variant of the OS, if available.
// For example, in Linux distributions, this might be "desktop" for the desktop edition,
// "server" for the server edition, or "core" for a minimal installation. It helps distinguish
// between different flavors or editions of the same version.
// On the Steam Deck, this is set to "steamdeck".
FString variant_id;
void print() const
{
wprintf(L"Name: '%hs'\n", name.c_str());
wprintf(L"Version: '%d'\n", version);
wprintf(L"ID: '%hs'\n", id.c_str());
wprintf(L"Version ID: '%hs'\n", version_id.c_str());
wprintf(L"Version Codename: '%hs'\n", version_codename.c_str());
wprintf(L"Pretty Name: '%hs'\n", pretty_name.c_str());
wprintf(L"Variant ID: '%hs'\n", variant_id.c_str());
}
};
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Core.h"
#include <Version.generated.h>
#include "FString.h"
namespace HarmonyLinkLib
{
class HARMONYLINKLIB_API version
{
public:
version() = default;
static FString ToString()
{
return HARMONYLINK_VERSION;
}
static FString get_build_timestamp()
{
return {__TIMESTAMP__};
}
static FString get_git_branch()
{
return {GIT_BRANCH_NAME};
}
static FString get_git_commit_timestamp()
{
return {GIT_COMMIT_TIMESTAMP};
}
static bool is_debug()
{
#ifdef DEBUG_MODE
return true;
#else
return false;
#endif
}
};
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "HarmonyLinkLib.h"
#include <iostream>
#include "Platform/IPlatformUtilities.h"
#include "Version.h"
namespace HarmonyLinkLib
{
std::shared_ptr<IPlatformUtilities> PlatformUtilities = nullptr;
bool HL_Init()
{
std::wcout << "HarmonyLink V" << version::ToString().c_str() << " Copyright (C) 2023 Jordon Brooks\n";
PlatformUtilities = IPlatformUtilities::GetInstance();
return PlatformUtilities != nullptr;
}
bool get_is_wine()
{
if (!PlatformUtilities)
{
std::wcout << "Failed to get platform utilities!\n";
return false;
}
return PlatformUtilities->is_running_under_wine();
}
bool get_is_linux()
{
if (!PlatformUtilities)
{
std::wcout << "Failed to get platform utilities!\n";
return false;
}
return PlatformUtilities->is_linux();
}
bool get_is_docked()
{
if (!PlatformUtilities)
{
std::wcout << "Failed to get platform utilities!\n";
return false;
}
return PlatformUtilities->is_docked();
}
FCPUInfo* get_cpu_info()
{
if (!PlatformUtilities)
{
std::wcout << "Failed to get platform utilities!\n";
return nullptr;
}
const std::shared_ptr<FCPUInfo> cpu_info = PlatformUtilities->get_cpu_info();
if (!cpu_info)
{
return nullptr;
}
FCPUInfo* new_cpu_info = new FCPUInfo(*cpu_info);
return new_cpu_info;
}
FDevice* get_device_info()
{
if (!PlatformUtilities)
{
std::wcout << "Failed to get platform utilities!\n";
return nullptr;
}
const std::shared_ptr<FDevice> device = PlatformUtilities->get_device();
if (!device)
{
return nullptr;
}
FDevice* new_device = new FDevice(*device);
return new_device;
}
FOSVerInfo* get_os_version()
{
if (!PlatformUtilities)
{
std::wcout << "Failed to get platform utilities!\n";
return nullptr;
}
const std::shared_ptr<FOSVerInfo> os_version_info = PlatformUtilities->get_os_version();
if (!os_version_info)
{
return nullptr;
}
FOSVerInfo* new_os_info = new FOSVerInfo(*os_version_info);
return new_os_info;
}
FBattery* get_battery_status()
{
if (!PlatformUtilities)
{
std::wcout << "Failed to get platform utilities!\n";
return nullptr;
}
const std::shared_ptr<FBattery> new_battery = PlatformUtilities->get_battery_status();
if (!new_battery)
{
return nullptr;
}
FBattery* battery = new FBattery(*new_battery);
return battery;
}
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "IPlatformUtilities.h"
#include <fmt/core.h>
#include <set>
#include <unordered_map>
#include "Utilities.h"
#include "WineUtilities.h"
#if BUILD_WINDOWS
#include "Windows/WindowsUtilities.h"
#elif BUILD_LINUX
#include "Unix/Linux/LinuxUtilities.h"
#elif BUILD_MAC
#include "Unix/Mac/MacUtilities.h"
#elif BUILD_UNIX
#include "Unix/Mac/MacUtilities.h"
#endif
namespace HarmonyLinkLib
{
static std::shared_ptr<IPlatformUtilities> INSTANCE = nullptr;
std::shared_ptr<IPlatformUtilities>& IPlatformUtilities::GetInstance()
{
if (!INSTANCE)
{
#if BUILD_WINDOWS
INSTANCE = std::make_shared<WindowsUtilities>();
#elif BUILD_LINUX
INSTANCE = std::make_shared<LinuxUtilities>();
#elif BUILD_MAC
INSTANCE = std::make_shared<MacUtilities>();
#elif BUILD_UNIX
INSTANCE = std::make_shared<UnixUtilities>();
// ... other platform checks
#else
std::wcout << "Platform is not supported.\n";
#endif
}
return INSTANCE;
}
bool IPlatformUtilities::is_running_under_wine()
{
return WineUtilities::is_wine_present();
}
bool IPlatformUtilities::is_linux()
{
#ifdef BUILD_LINUX
return true;
#else
return is_running_under_wine();
#endif
}
bool IPlatformUtilities::is_steam_deck()
{
const std::shared_ptr<FDevice> device = get_device();
return device && device->device == EDevice::STEAM_DECK;
}
bool IPlatformUtilities::is_docked()
{
static constexpr uint8_t CHARGING_SCORE = 3;
static constexpr uint8_t EXTERNAL_MONITOR_SCORE = 4;
static constexpr uint8_t STEAM_DECK_RESOLUTION_SCORE = 3;
static constexpr uint8_t KEYBOARD_DETECTION_SCORE = 1;
static constexpr uint8_t MOUSE_DETECTION_SCORE = 2;
static constexpr uint8_t CONTROLLER_DETECTION_SCORE = 3;
static constexpr uint8_t FINAL_TARGET_DETECTION_SCORE = 9;
const std::shared_ptr<FDevice> device = get_device();
if (!device)
{
std::wcout << "Error: failed to get device.\n";
return false;
}
if (device->device != EDevice::STEAM_DECK)
{
std::wcout << "Error: Dock detection is currently only supported on Steam Decks.\n";
return false;
}
uint8_t score = 0;
Utilities::DebugPrint("Detected: ", false);
if (is_charging())
{
Utilities::DebugPrint("Charging, ", false);
score += CHARGING_SCORE;
}
if (get_is_external_monitor_connected())
{
Utilities::DebugPrint("External monitor, ", false);
score += EXTERNAL_MONITOR_SCORE;
}
if (get_is_steam_deck_native_resolution())
{
Utilities::DebugPrint("Non-native resolution, ", false);
score += STEAM_DECK_RESOLUTION_SCORE;
}
if (get_keyboard_detected())
{
Utilities::DebugPrint("keyboard ", false);
score += KEYBOARD_DETECTION_SCORE;
}
if (get_mouse_detected())
{
Utilities::DebugPrint("mouse, ", false);
score += MOUSE_DETECTION_SCORE;
}
if (get_external_controller_detected())
{
Utilities::DebugPrint("external controller, ", false);
score += CONTROLLER_DETECTION_SCORE;
}
Utilities::DebugPrint(fmt::format("Score: {}/{}", score, FINAL_TARGET_DETECTION_SCORE).c_str());
return score >= FINAL_TARGET_DETECTION_SCORE;
}
std::shared_ptr<FDevice> IPlatformUtilities::get_device()
{
FDevice new_device;
if (is_linux())
{
new_device.platform = EPlatform::LINUX;
}
else
{
new_device.platform = EPlatform::WINDOWS;
}
const std::shared_ptr<FBattery> battery_status = get_battery_status();
if (battery_status && !battery_status->has_battery)
{
new_device.device = EDevice::DESKTOP;
}
else
{
new_device.device = EDevice::LAPTOP;
}
const ESteamDeck steam_deck_model = detect_steam_deck(new_device);
if (steam_deck_model != ESteamDeck::NONE) {
new_device.device = EDevice::STEAM_DECK;
new_device.steam_deck_model = steam_deck_model;
}
return std::make_shared<FDevice>(new_device);
}
// Helper function to check if the device is a Steam Deck
ESteamDeck IPlatformUtilities::detect_steam_deck(const FDevice& device) {
// Check if the device is already identified as a Steam Deck
if (device.device == EDevice::STEAM_DECK && device.steam_deck_model != ESteamDeck::NONE) {
return device.steam_deck_model;
}
ESteamDeck steam_deck_model = ESteamDeck::NONE;
// Retrieve and process CPU information
const std::shared_ptr<FCPUInfo> cpu_info = get_cpu_info();
if (!cpu_info) {
wprintf(L"CPU information not available.\n");
} else {
// Convert the CPU model name to lower case once
FString cpu_model_lower = FString::to_lower(cpu_info->Model_Name);
// Map of CPU models to their corresponding Steam Deck models
static const std::unordered_map<FString, ESteamDeck> model_map = {
{FString::to_lower("amd custom apu 0405"), ESteamDeck::LCD},
{FString::to_lower("amd custom apu 0932"), ESteamDeck::OLED}
};
auto iterator = model_map.find(cpu_model_lower);
if (iterator != model_map.end()) {
steam_deck_model = iterator->second;
wprintf(L"Steam Deck detected by CPU model name: %hs.\n", cpu_model_lower.c_str());
}
}
// Check for Steam Deck by OS version only if no model has been detected yet
if (steam_deck_model == ESteamDeck::NONE)
{
if (const std::shared_ptr<FOSVerInfo> version = get_os_version())
{
if (version->variant_id == "steamdeck" && version->name == "SteamOS")
{
// Use UNKNOWN if OS matches but CPU model doesn't fit known profiles
steam_deck_model = ESteamDeck::UNKNOWN;
wprintf(L"Steam Deck OS detected but model is unknown.\n");
}
}
else
{
wprintf(L"OS version information not available.\n");
}
}
return steam_deck_model;
}
bool IPlatformUtilities::is_connected_to_ac()
{
const std::shared_ptr<FBattery> battery = get_battery_status();
return battery && battery->is_connected_to_ac;
}
bool IPlatformUtilities::is_charging()
{
const std::shared_ptr<FBattery> battery = get_battery_status();
return battery && battery->has_battery && battery->is_connected_to_ac;
}
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Enums/ESteamDeck.h"
#include "Structs/FBattery.h"
#include "Structs/FCPUInfo.h"
#include "Structs/FDevice.h"
#include "Structs/FOSVerInfo.h"
namespace HarmonyLinkLib
{
class IPlatformUtilities {
public:
static std::shared_ptr<IPlatformUtilities>& GetInstance();
IPlatformUtilities() = default;
IPlatformUtilities(const IPlatformUtilities& other) = default;
IPlatformUtilities(IPlatformUtilities&& other) = default;
IPlatformUtilities& operator=(const IPlatformUtilities& other) = default;
IPlatformUtilities& operator=(IPlatformUtilities&& other) = default;
virtual ~IPlatformUtilities() = default;
// General OS-level functions
virtual bool is_running_under_wine();
virtual bool is_linux();
virtual bool is_steam_deck();
virtual bool is_docked();
virtual std::shared_ptr<FDevice> get_device();
virtual std::shared_ptr<FCPUInfo> get_cpu_info() = 0;
virtual std::shared_ptr<FBattery> get_battery_status() = 0;
virtual std::shared_ptr<FOSVerInfo> get_os_version() = 0;
virtual bool get_is_external_monitor_connected() = 0;
virtual bool get_keyboard_detected() = 0;
virtual bool get_mouse_detected() = 0;
virtual bool get_external_controller_detected() = 0;
virtual bool get_is_steam_deck_native_resolution() = 0;
//virtual bool get_is_ethernet_connected() = 0;
//virtual bool get_is_external_input_detected() = 0;
ESteamDeck detect_steam_deck(const FDevice& device);
bool is_connected_to_ac();
bool is_charging();
// Add more virtual functions for other OS interactions here
};
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Structs/FOSVerInfo.h"
#include "Platform/Unix/UnixUtilities.h"
namespace HarmonyLinkLib
{
class LinuxUtilities : public UnixUtilities {
public:
// Implementation for other Linux-specific functions
std::shared_ptr<FBattery> get_battery_status() override;
std::shared_ptr<FOSVerInfo> get_os_version() override;
std::shared_ptr<FCPUInfo> get_cpu_info() override;
bool is_linux() override
{
return true;
}
};
}

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@ -1,20 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "MacUtilities.h"
namespace HarmonyLinkLib
{
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "UnixUtilities.h"
namespace HarmonyLinkLib
{
bool UnixUtilities::is_running_under_wine()
{
std::wcout << "This feature is not supported on unix systems yet.\n";
return false;
}
std::shared_ptr<FCPUInfo> UnixUtilities::get_cpu_info()
{
std::wcout << "This feature is not supported on unix systems yet.\n";
return nullptr;
}
std::shared_ptr<FBattery> UnixUtilities::get_battery_status()
{
std::wcout << "This feature is not supported on unix systems yet.\n";
return nullptr;
}
std::shared_ptr<FOSVerInfo> UnixUtilities::get_os_version()
{
std::wcout << "This feature is not supported on unix systems yet.\n";
return nullptr;
}
bool UnixUtilities::get_is_external_monitor_connected()
{
std::wcout << "This feature is not supported on unix-based systems yet.\n";
return false;
}
bool UnixUtilities::get_keyboard_detected()
{
std::wcout << "This feature is not supported on unix-based systems yet.\n";
return false;
}
bool UnixUtilities::get_mouse_detected()
{
std::wcout << "This feature is not supported on unix-based systems yet.\n";
return false;
}
bool UnixUtilities::get_external_controller_detected()
{
std::wcout << "This feature is not supported on unix-based systems yet.\n";
return false;
}
bool UnixUtilities::get_is_steam_deck_native_resolution()
{
std::wcout << "This feature is not supported on unix-based systems yet.\n";
return false;
}
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Platform/IPlatformUtilities.h"
namespace HarmonyLinkLib
{
// This is more of a "catch all" for all unix-based systems
// that don't have their own implementations.
class UnixUtilities : public IPlatformUtilities {
public:
bool is_running_under_wine() override;
std::shared_ptr<FCPUInfo> get_cpu_info() override;
std::shared_ptr<FBattery> get_battery_status() override;
std::shared_ptr<FOSVerInfo> get_os_version() override;
bool get_is_external_monitor_connected() override;
bool get_keyboard_detected() override;
bool get_mouse_detected() override;
bool get_external_controller_detected() override;
bool get_is_steam_deck_native_resolution() override;
// Implementation for other Unix/Linux-specific functions
};
}

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// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "WindowsUtilities.h"
#include <sstream>
#include <Windows.h>
#include <XInput.h>
#pragma comment(lib, "XInput.lib")
#include "Platform/WineUtilities.h"
#include <algorithm>
namespace HarmonyLinkLib
{
std::shared_ptr<FBattery> WindowsUtilities::get_battery_status()
{
if (is_linux())
{
return WineUtilities::get_battery_status();
}
FBattery result;
SYSTEM_POWER_STATUS status;
if (GetSystemPowerStatus(&status)) {
result.has_battery = status.BatteryFlag != 128; // 128 indicates no battery
result.is_connected_to_ac = status.ACLineStatus == 1;
result.battery_percent = result.has_battery ? status.BatteryLifePercent : 0;
} else {
std::wcout << "Failed to get power statistics.\n";
}
return std::make_shared<FBattery>(result);
}
std::shared_ptr<FCPUInfo> WindowsUtilities::get_cpu_info()
{
if (is_linux())
{
return WineUtilities::get_cpu_info();
}
return {};
}
std::shared_ptr<FOSVerInfo> WindowsUtilities::get_os_version()
{
if (is_linux())
{
return WineUtilities::get_linux_info();
}
OSVERSIONINFOEX os_version_info;
ZeroMemory(&os_version_info, sizeof(OSVERSIONINFOEX));
os_version_info.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
if (!GetVersionEx(reinterpret_cast<OSVERSIONINFO*>(&os_version_info))) {
// Handle error if needed
return nullptr;
}
FOSVerInfo os_version;
HKEY h_key;
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, TEXT("SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion"), 0, KEY_READ, &h_key) == ERROR_SUCCESS)
{
DWORD dw_size;
DWORD dw_type;
char sz_product_name[256];
dw_size = sizeof(sz_product_name);
if (RegQueryValueEx(h_key, TEXT("ProductName"), nullptr, &dw_type, reinterpret_cast<LPBYTE>(sz_product_name), &dw_size) == ERROR_SUCCESS)
{
os_version.pretty_name = sz_product_name;
}
RegCloseKey(h_key);
}
std::stringstream version;
version << os_version_info.dwMajorVersion << "." << os_version_info.dwMinorVersion;
os_version.version_id = version.str();
os_version.name = "Windows";
os_version.version = os_version_info.dwBuildNumber; // Build number as the version
return std::make_shared<FOSVerInfo>(os_version);
}
bool WindowsUtilities::get_is_external_monitor_connected()
{
// SM_CMONITORS returns the count of all display monitors.
const int monitorCount = GetSystemMetrics(SM_CMONITORS);
// More than one monitor implies an external monitor is connected.
return monitorCount > 1;
}
bool WindowsUtilities::get_keyboard_detected()
{
UINT n_devices;
std::vector<RAWINPUTDEVICELIST> devices;
GetRawInputDeviceList(devices.data(), &n_devices, sizeof(RAWINPUTDEVICELIST));
if (n_devices == 0)
{
return false;
}
return std::any_of(devices.begin(), devices.end(), [](const RAWINPUTDEVICELIST& device)
{
return device.dwType == RIM_TYPEKEYBOARD;
});
}
bool WindowsUtilities::get_mouse_detected()
{
UINT n_devices;
std::vector<RAWINPUTDEVICELIST> devices;
GetRawInputDeviceList(devices.data(), &n_devices, sizeof(RAWINPUTDEVICELIST));
if (n_devices == 0)
{
return false;
}
return std::any_of(devices.begin(), devices.end(), [](const RAWINPUTDEVICELIST& device)
{
return device.dwType == RIM_TYPEMOUSE;
});
}
bool WindowsUtilities::get_external_controller_detected()
{
static_assert(XUSER_MAX_COUNT <= UINT8_MAX, "XUSER_MAX_COUNT exceeds uint8_t size");
uint8_t connectedGamepads = 0;
for (DWORD i = 0; i < XUSER_MAX_COUNT; ++i) {
XINPUT_STATE state;
ZeroMemory(&state, sizeof(XINPUT_STATE));
if (XInputGetState(i, &state) == ERROR_SUCCESS) {
connectedGamepads++;
}
}
return connectedGamepads > 1;
}
bool WindowsUtilities::get_is_steam_deck_native_resolution()
{
DEVMODE devMode;
devMode.dmSize = sizeof(DEVMODE);
// Get the current display settings for the primary monitor
if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devMode)) {
// Check if the resolution is higher than 800p (1280x800)
if (devMode.dmPelsWidth > 1280 || devMode.dmPelsHeight > 800) {
return true;
}
}
return false;
}
}

View file

@ -1,40 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Platform/IPlatformUtilities.h"
namespace HarmonyLinkLib
{
class WindowsUtilities : public IPlatformUtilities
{
public:
std::shared_ptr<FBattery> get_battery_status() override;
std::shared_ptr<FCPUInfo> get_cpu_info() override;
std::shared_ptr<FOSVerInfo> get_os_version() override;
bool get_is_external_monitor_connected() override;
bool get_keyboard_detected() override;
bool get_mouse_detected() override;
bool get_external_controller_detected() override;
bool get_is_steam_deck_native_resolution() override;
};
}

View file

@ -1,218 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "WineUtilities.h"
#include <fstream>
#include <iostream>
#include <sstream>
#include <unordered_map>
#include <ghc/filesystem.hpp>
#ifdef BUILD_WINDOWS
#include <windows.h>
#endif
namespace fs = ghc::filesystem;
namespace HarmonyLinkLib
{
bool force_detect_wine = false;
std::shared_ptr<HarmonyLinkLib::FBattery> HarmonyLinkLib::WineUtilities::get_battery_status()
{
std::string append;
if (is_wine_present())
{
append = "Z:";
}
FBattery result = {};
for (int i = 0; i <= 9; ++i) {
if (std::string bat_path = append + "/sys/class/power_supply/BAT" + std::to_string(i); fs::exists(bat_path)) {
result.has_battery = true;
std::ifstream status_file(bat_path + "/status");
std::string status;
if (status_file.is_open() && std::getline(status_file, status)) {
if (status == "Charging" || status == "AC") {
result.is_connected_to_ac = true;
}
}
std::ifstream capacity_file(bat_path + "/capacity");
if (capacity_file.is_open() && std::getline(capacity_file, status)) {
result.battery_percent = static_cast<uint8_t>(std::stoi(status));
break; // assuming you only need data from the first battery found
}
}
}
return std::make_shared<FBattery>(result);
}
std::shared_ptr<FCPUInfo> WineUtilities::get_cpu_info()
{
std::wcout << "Getting cpu info\n";
std::string append;
if (is_wine_present())
{
append = "Z:";
}
FCPUInfo cpu_info;
std::ifstream file(append + "/proc/cpuinfo");
std::unordered_map<HarmonyLinkLib::FString, HarmonyLinkLib::FString> hashmap;
if (file) {
std::string line;
while (std::getline(file, line)) {
std::istringstream line_stream(line);
std::string key, value;
if (std::getline(line_stream, key, ':')) {
key.erase(key.find_last_not_of(" \t") + 1); // Trim trailing whitespace from key
if (std::getline(line_stream, value)) {
value.erase(0, value.find_first_not_of(" \t")); // Trim leading whitespace from value
// Aggregate flags
if (key == "flags") {
std::istringstream flag_stream(value);
std::string flag;
while (flag_stream >> flag) {
flag.erase(flag.find_last_not_of(" \t") + 1); // Trim trailing whitespace from flag
cpu_info.Flags.insert(HarmonyLinkLib::FString(flag));
//printf("Flag detected: %s\n", flag.c_str());
}
} else {
hashmap[key] = value;
}
}
}
}
file.close();
}
// Now you can access the values using the keys:
cpu_info.VendorID = hashmap["vendor_id"];
cpu_info.Model_Name = hashmap["model name"];
try {
cpu_info.Physical_Cores = std::stoi(hashmap["cpu cores"].c_str());
} catch (const std::invalid_argument& ia) {
std::wcerr << "Invalid argument: " << ia.what() << '\n';
} catch (const std::out_of_range& oor) {
std::wcerr << "Out of Range error: " << oor.what() << '\n';
}
cpu_info.Logical_Cores = (cpu_info.Flags.find("ht") != cpu_info.Flags.end()) ? cpu_info.Physical_Cores * 2 : cpu_info.Physical_Cores;
return std::make_shared<FCPUInfo>(cpu_info);
}
std::shared_ptr<FOSVerInfo> WineUtilities::get_linux_info()
{
std::string append;
if (is_wine_present())
{
append = "Z:";
}
FOSVerInfo os_info;
std::ifstream file(append + "/etc/os-release");
std::unordered_map<HarmonyLinkLib::FString, HarmonyLinkLib::FString> hashmap;
if (file) {
std::string line;
while (std::getline(file, line)) {
std::istringstream lineStream(line);
std::string key, value;
if (std::getline(lineStream, key, '=')) {
if (std::getline(lineStream, value)) {
// Remove leading and trailing whitespace
size_t firstNonSpace = value.find_first_not_of(" \t");
size_t lastNonSpace = value.find_last_not_of(" \t");
if (firstNonSpace != std::string::npos && lastNonSpace != std::string::npos) {
value = value.substr(firstNonSpace, lastNonSpace - firstNonSpace + 1);
} else {
value.clear(); // If value is all whitespace, make it empty
}
// Check for double quotes and remove them
if (!value.empty() && value.front() == '"' && value.back() == '"') {
value = value.substr(1, value.length() - 2);
}
hashmap[key] = value;
}
}
}
file.close();
}
// Now you can access the values using the keys:
os_info.name = hashmap["NAME"];
os_info.id = hashmap["ID"];
os_info.version_id = hashmap["VERSION_ID"];
os_info.version_codename = hashmap["VERSION_CODENAME"];
os_info.pretty_name = hashmap["PRETTY_NAME"];
try {
os_info.version = std::stoi(hashmap["VERSION"].c_str());
} catch (const std::invalid_argument& ia) {
std::cerr << "Invalid argument: " << ia.what() << '\n';
// Handle the error, perhaps by setting a default value or leaving the field unchanged
} catch (const std::out_of_range& oor) {
std::cerr << "Out of Range error: " << oor.what() << '\n';
// Handle the error, perhaps by setting a default value or leaving the field unchanged
}
return std::make_shared<FOSVerInfo>(os_info);
}
bool WineUtilities::is_wine_present()
{
static bool isWineCached = false; // Static variable to store the cached result
static bool isWine = false; // Static variable to indicate if the caching has been done
if (!isWineCached)
{
// Only detect wine if force_detect_wine is true or if we haven't cached the result yet
#ifdef BUILD_WINDOWS
std::wcout << "Detecting wine...\n";
bool HasFound = GetProcAddress(GetModuleHandle("ntdll.dll"), "wine_get_version") != nullptr;
if (!HasFound)
HasFound = GetProcAddress(GetModuleHandle("ntdll.dll"), "proton_get_version") != nullptr;
wprintf(L"wine %s found\n", HasFound ? L"has been" : L"not");
isWine = HasFound; // Cache the result
#else
isWine = false; // In non-Windows builds, always set isWine to false
#endif
isWineCached = true; // Indicate that the result is now cached
}
return isWine; // Return the cached result
}
bool WineUtilities::force_detect_wine_presence()
{
force_detect_wine = true;
return is_wine_present();
}
}

View file

@ -1,60 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Structs/FBattery.h"
#include "Structs/FCPUInfo.h"
#include "Structs/FOSVerInfo.h"
namespace HarmonyLinkLib
{
class WineUtilities
{
public:
static std::shared_ptr<FBattery> get_battery_status();
static std::shared_ptr<FCPUInfo> get_cpu_info();
/**
* @brief Retrieves Linux OS version information from a specified file.
*
* This function parses a file (typically a Linux OS release file) at the given location
* to extract operating system version information. It reads key-value pairs from the file,
* processes them to handle whitespace and quotes, and then stores them in an FOSVerInfo
* structure. If the file location is invalid or the file cannot be opened, it returns an
* empty FOSVerInfo structure. Errors during parsing, such as invalid format or out of range
* values, are handled with exception catching. In Windows builds where Wine is detected,
* this function can use the file location 'Z:/etc/os-release' to retrieve the underlying
* Linux system information.
*
* @param file_location The location of the file containing OS version information.
* @return A shared pointer to a structure containing the parsed OS version information.
*/
static std::shared_ptr<FOSVerInfo> get_linux_info();
/**
* @brief Detects the presence of Wine or Proton in Windows builds.
*
* This function assesses if the application is running under Wine or Proton by
* querying specific functions in the 'ntdll.dll' module. It is only active in
* Windows builds, returning false for non-Windows builds.
*
* @return bool True if Wine or Proton is detected, false otherwise.
*/
static bool is_wine_present();
static bool force_detect_wine_presence();
};
}

View file

@ -1,53 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Utilities.h"
#include <iostream>
#include "FString.h"
void HarmonyLinkLib::Utilities::DebugPrint(const FString& String, bool AddNewline)
{
#ifdef DEBUG_MODE
std::wcout << String.c_str();
if (AddNewline)
{
std::wcout << L"\n";
}
#endif
}
void HarmonyLinkLib::Utilities::DebugPrint(const char* String, bool AddNewline)
{
#ifdef DEBUG_MODE
std::wcout << std::wstring(String, String + std::strlen(String));
if (AddNewline) {
std::wcout << L"\n";
}
#endif
}
void HarmonyLinkLib::Utilities::DebugPrint(const wchar_t* String, bool AddNewline)
{
#ifdef DEBUG_MODE
std::wcout << String;
if (AddNewline) {
std::wcout << L"\n";
}
#endif
}

View file

@ -1,30 +0,0 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "HarmonyLinkLib.h"
namespace HarmonyLinkLib
{
class FString;
class Utilities
{
public:
static void DebugPrint(const FString& String, bool AddNewline = true);
static void DebugPrint(const char* String, bool AddNewline = true);
static void DebugPrint(const wchar_t* String, bool AddNewline = true);
};
}

View file

@ -15,22 +15,29 @@ cmake_minimum_required(VERSION 3.10)
project(HarmonyLinkTest)
# Specify the C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED True)
# Automatically add all .cpp and .h/.hpp files in the src directory
file(GLOB_RECURSE TEST_SOURCES "src/*.cpp")
file(GLOB_RECURSE TEST_SOURCES "src/*.c")
file(GLOB_RECURSE TEST_HEADERS "src/*.h" "src/*.hpp")
# Enable all compiler warnings and errors
if(MSVC)
add_compile_options(/W4 /WX)
else()
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
# Add executable for static library
add_executable(HarmonyLinkTestStatic ${TEST_SOURCES} ${TEST_HEADERS})
target_link_libraries(HarmonyLinkTestStatic PRIVATE HarmonyLinkLibStatic)
target_compile_definitions(HarmonyLinkTestStatic PRIVATE HARMONYLINKLIB_STATIC)
target_link_libraries(HarmonyLinkTestStatic PRIVATE LibHarmonyLinkStatic)
target_compile_definitions(HarmonyLinkTestStatic PRIVATE HARMONYLINK_STATIC)
# Add executable for shared library
add_executable(HarmonyLinkTestShared ${TEST_SOURCES} ${TEST_HEADERS})
target_link_libraries(HarmonyLinkTestShared PRIVATE HarmonyLinkLibShared)
target_compile_definitions(HarmonyLinkTestShared PRIVATE HARMONYLINKLIB_SHARED)
target_link_libraries(HarmonyLinkTestShared PRIVATE LibHarmonyLinkShared)
target_compile_definitions(HarmonyLinkTestShared PRIVATE HARMONYLINK_SHARED)
# Set output directories for all build types
foreach(TYPE IN ITEMS DEBUG RELEASE)
@ -54,5 +61,5 @@ endforeach()
# Copy the DLL to the executable directory after building the shared test executable
add_custom_command(TARGET HarmonyLinkTestShared POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"$<TARGET_FILE:HarmonyLinkLibShared>"
"$<TARGET_FILE:LibHarmonyLinkShared>"
"$<TARGET_FILE_DIR:HarmonyLinkTestShared>")

View file

@ -12,27 +12,26 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#include "LinuxUtilities.h"
#include <wchar.h>
#include "LibHarmonyLink.h"
#include <fstream>
#include <string>
#include "Platform/WineUtilities.h"
namespace HarmonyLinkLib
int main(void)
{
std::shared_ptr<FBattery> LinuxUtilities::get_battery_status()
wprintf(L"Hello from C!\n");
if (!HL_Init())
{
return WineUtilities::get_battery_status();
wprintf(L"Error: Failed to initialise HarmonyLink!\n");
return 1;
}
std::shared_ptr<FOSVerInfo> LinuxUtilities::get_os_version()
{
return WineUtilities::get_linux_info();
}
wprintf(L"Successfully Initialised HarmonyLink!\n");
std::shared_ptr<FCPUInfo> LinuxUtilities::get_cpu_info()
{
return WineUtilities::get_cpu_info();
}
const wchar_t* IsLinux = HL_Is_Linux() ? L"True" : L"False";
wprintf(L"Is Linux: %ls\n", IsLinux);
const wchar_t* IsWine = HL_Is_Wine() ? L"True" : L"False";
wprintf(L"Is Wine: %ls\n", IsWine);
return 0;
}

View file

@ -0,0 +1,65 @@
# Copyright (c) 2024 Jordon Brooks
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.22.1)
project(HarmonyLinkTest)
# Specify the C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
# Automatically add all .cpp and .h/.hpp files in the src directory
file(GLOB_RECURSE TEST_SOURCES "src/*.cpp")
file(GLOB_RECURSE TEST_HEADERS "src/*.h" "src/*.hpp")
# Enable all compiler warnings and errors
if(MSVC)
add_compile_options(/W4 /WX)
else()
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
# Add executable for static library
add_executable(HarmonyLinkTestStatic_CPP ${TEST_SOURCES} ${TEST_HEADERS})
target_link_libraries(HarmonyLinkTestStatic_CPP PRIVATE LibHarmonyLinkStatic)
target_compile_definitions(HarmonyLinkTestStatic_CPP PRIVATE HARMONYLINK_STATIC)
# Add executable for shared library
add_executable(HarmonyLinkTestShared_CPP ${TEST_SOURCES} ${TEST_HEADERS})
target_link_libraries(HarmonyLinkTestShared_CPP PRIVATE LibHarmonyLinkShared)
target_compile_definitions(HarmonyLinkTestShared_CPP PRIVATE HARMONYLINK_SHARED)
# Set output directories for all build types
foreach(TYPE IN ITEMS DEBUG RELEASE)
string(TOUPPER ${TYPE} TYPE_UPPER)
# Static test executable properties
set_target_properties(HarmonyLinkTestStatic_CPP PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/bin/${TYPE}/HarmonyLinkTestStatic_CPP"
LIBRARY_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/lib/${TYPE}/HarmonyLinkTestStatic_CPP"
ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkTestStatic_CPP"
)
# Shared test executable properties
set_target_properties(HarmonyLinkTestShared_CPP PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/bin/${TYPE}/HarmonyLinkTestShared_CPP"
LIBRARY_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/lib/${TYPE}/HarmonyLinkTestShared_CPP"
ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkTestShared_CPP"
)
endforeach()
# Copy the DLL to the executable directory after building the shared test executable
add_custom_command(TARGET HarmonyLinkTestShared_CPP POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"$<TARGET_FILE:LibHarmonyLinkShared>"
"$<TARGET_FILE_DIR:HarmonyLinkTestShared_CPP>")

View file

@ -17,7 +17,7 @@
#include <thread>
#include <atomic>
#include "HarmonyLinkLib.h"
#include "LibHarmonyLink.h"
// Include necessary headers for platform-specific functionality
#ifdef BUILD_WINDOWS
@ -32,9 +32,11 @@
std::atomic<bool> quitFlag(false);
std::atomic<bool> HasError(false);
// Function to clear the screen cross-platform
void clearScreen() {
#ifdef _WIN32
#ifdef BUILD_WINDOWS
system("cls");
#else
std::cout << "\x1B[2J\x1B[H";
@ -44,7 +46,7 @@ void clearScreen() {
// Function to check if 'q' or 'Q' is pressed in Windows
void checkForQuit() {
while (!quitFlag) {
while (!quitFlag || !HasError) {
#ifdef BUILD_WINDOWS
if (_kbhit()) {
const char c = static_cast<char>(_getch());
@ -85,62 +87,68 @@ void checkForQuit() {
int main()
{
std::cout << "Hello, World!\n";
std::cout << "Hello, World!" << '\n';
std::thread inputThread(checkForQuit);
if (!HarmonyLinkLib::HL_Init())
if (!LibHarmonyLink::HL_Init())
{
std::cout << "Failed to init HarmonyLinkLib\n";
printf("Failed to Initialize HarmonyLink!\n");
HasError = true;
return 1;
}
std::cout << "HarmonyLinkLib successfully initialised!\n";
printf("HarmonyLink Initialized!\n");
const bool isWine = HarmonyLinkLib::get_is_wine();
std::thread inputThread(checkForQuit);
const char* isLinux = LibHarmonyLink::HL_Is_Linux() ? "is" : "isn't";
printf("This program %s running under Linux.\n", isLinux);
const bool isWine = LibHarmonyLink::HL_Is_Wine();
const char* test = isWine ? "is" : "isn't";
const HarmonyLinkLib::FOSVerInfo* os_info = HarmonyLinkLib::get_os_version();
printf("This program %s running under wine.\n", test);
const HarmonyLinkLib::FDevice* device_info = HarmonyLinkLib::get_device_info();
//const HarmonyLinkLib::FOSVerInfo* os_info = HarmonyLinkLib::get_os_version();
const HarmonyLinkLib::FCPUInfo* cpu_info = HarmonyLinkLib::get_cpu_info();
//const HarmonyLinkLib::FDevice* device_info = HarmonyLinkLib::get_device_info();
//const HarmonyLinkLib::FCPUInfo* cpu_info = HarmonyLinkLib::get_cpu_info();
HasError = true;
// This loop is to test how stable & expensive these functions are
while (!quitFlag)
while (!quitFlag || !HasError)
{
// Clear the screen
clearScreen();
std::wcout << "This program " << test << " running under wine.\n";
//if (cpu_info)
//{
// cpu_info->print();
//}
if (cpu_info)
{
cpu_info->print();
}
//if (os_info)
//{
// os_info->print();
//}
if (os_info)
{
os_info->print();
}
if (device_info)
{
wprintf(L"Is SteamDeck: %s\n", device_info->device == HarmonyLinkLib::EDevice::STEAM_DECK ? L"true" : L"false");
}
//if (device_info)
//{
// wprintf(L"Is SteamDeck: %s\n", device_info->device == HarmonyLinkLib::EDevice::STEAM_DECK ? L"true" : L"false");
//}
// we can't do this before the loop because we need updated values
if (const HarmonyLinkLib::FBattery* battery = HarmonyLinkLib::get_battery_status())
{
battery->to_string();
battery->free();
}
//if (const HarmonyLinkLib::FBattery* battery = HarmonyLinkLib::get_battery_status())
//{
// battery->print();
// battery->free();
//}
const bool is_docked = HarmonyLinkLib::get_is_docked();
//const bool is_docked = HarmonyLinkLib::get_is_docked();
const char* dock_check_string = is_docked ? "is" : "isn't";
//const char* dock_check_string = is_docked ? "is" : "isn't";
wprintf(L"Device %hs docked\n", dock_check_string);
//wprintf(L"Device %hs docked\n", dock_check_string);
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
@ -150,20 +158,20 @@ int main()
inputThread.join();
}
if (os_info)
{
os_info->free();
}
//if (os_info)
//{
// os_info->free();
//}
if (device_info)
{
device_info->free();
}
//if (device_info)
//{
// device_info->free();
//}
if (cpu_info)
{
cpu_info->free();
}
//if (cpu_info)
//{
// cpu_info->free();
//}
return 0;
}

View file

@ -0,0 +1,174 @@
# Copyright (c) 2024 Jordon Brooks
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.10)
project(LibHarmonyLink VERSION 2.1.1 LANGUAGES C)
# Specify the C++ standard
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED True)
# Find the current Git branch and the last commit timestamp
find_package(Git QUIET)
if(GIT_FOUND)
execute_process(
COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_BRANCH_NAME
OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND ${GIT_EXECUTABLE} log -1 --format=%ct
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_TIMESTAMP
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else()
set(GIT_BRANCH_NAME "Unknown")
set(GIT_COMMIT_TIMESTAMP "Unknown")
endif()
configure_file(include/Version.h.in Version.generated.h)
# Define metadata variables
set(FILE_DESCRIPTION "Enhances handheld gaming with intelligent hardware recognition, dynamic adaptability, and robust API access for Windows and Linux, including Steam Deck and Wine support.")
set(INTERNAL_NAME "LibHarmonyLink")
set(ORIGINAL_FILENAME "LibHarmonyLink.dll")
set(PRODUCT_NAME "LibHarmonyLink")
set(COMMENTS "")
# Configure version.rc file for shared library
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Resources/Version.rc.in ${CMAKE_CURRENT_BINARY_DIR}/version.rc @ONLY)
# Explicitly list source files
set(COMMON_SOURCES
src/LibHarmonyLink.c
src/Version.c
src/Utilities.c
src/Wine.c
src/Structs/Battery.c
src/Structs/CPUInfo.c
src/Structs/StringArray.c
src/Structs/Device.c
src/Structs/OSInfo.c
)
# Explicitly list include files
set(COMMON_INCLUDES
include/Core.h
include/LibHarmonyLink.h
include/Version.h
include/Utilities.h
include/Wine.h
include/Enums/Device.h
include/Enums/Platform.h
include/Enums/SteamDeck.h
include/Structs/Battery.h
include/Structs/CPUInfo.h
include/Structs/StringArray.h
include/Structs/Device.h
include/Structs/OSInfo.h
)
set(WINDOWS_SOURCES
)
set(WINDOWS_INCLUDES
)
set(LINUX_SOURCES
)
set(LINUX_INCLUDES
)
set(MAC_SOURCES
)
set(MAC_INCLUDES
)
# Platform-specific definitions
if(WIN32)
message(STATUS "Compiling for Windows...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${WINDOWS_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${WINDOWS_INCLUDES})
list(APPEND SHARED_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/version.rc)
elseif(UNIX)
message(STATUS "Compiling for Unix-based systems...")
if(APPLE)
message(STATUS "Compiling for Mac...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${MAC_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${MAC_INCLUDES})
else()
message(STATUS "Compiling for Linux...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${LINUX_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${LINUX_INCLUDES})
endif()
endif()
# Detect the compiler name
get_filename_component(COMPILER_NAME ${CMAKE_CXX_COMPILER} NAME)
# Replace forbidden characters in file names (optional, if needed)
string(REPLACE "." "_" COMPILER_NAME ${COMPILER_NAME})
string(REPLACE "/" "_" COMPILER_NAME ${COMPILER_NAME})
string(REPLACE "\\" "_" COMPILER_NAME ${COMPILER_NAME})
# Enable all compiler warnings and errors
if(MSVC)
add_compile_options(/W4 /WX)
else()
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
# Create the shared library
add_library(LibHarmonyLinkShared SHARED ${LIB_SOURCES} ${LIB_INCLUDES} ${SHARED_SOURCES})
target_include_directories(LibHarmonyLinkShared
PRIVATE
"${PROJECT_SOURCE_DIR}/src"
PUBLIC
"${PROJECT_BINARY_DIR}"
"${PROJECT_SOURCE_DIR}/include"
)
target_compile_definitions(LibHarmonyLinkShared PRIVATE HARMONYLINK_SHARED)
set_target_properties(LibHarmonyLinkShared PROPERTIES OUTPUT_NAME "LibHarmonyLink_${COMPILER_NAME}")
# Create the static library
add_library(LibHarmonyLinkStatic STATIC ${LIB_SOURCES} ${LIB_INCLUDES})
target_include_directories(LibHarmonyLinkStatic
PRIVATE
"${PROJECT_SOURCE_DIR}/src"
PUBLIC
"${PROJECT_BINARY_DIR}"
"${PROJECT_SOURCE_DIR}/include"
)
target_compile_definitions(LibHarmonyLinkStatic PRIVATE HARMONYLINK_STATIC)
set_target_properties(LibHarmonyLinkStatic PROPERTIES OUTPUT_NAME "LibHarmonyLink_${COMPILER_NAME}")
# Set output directories for all build types
foreach(TYPE IN ITEMS DEBUG RELEASE)
string(TOUPPER ${TYPE} TYPE_UPPER)
set_target_properties(LibHarmonyLinkShared PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/bin/${TYPE}/HarmonyLinkLib"
LIBRARY_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/lib/${TYPE}/HarmonyLinkLib"
ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkLib"
)
set_target_properties(LibHarmonyLinkStatic PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkLibStatic"
)
endforeach()

View file

@ -14,12 +14,17 @@
#pragma once
#include "Platform/Unix/UnixUtilities.h"
namespace HarmonyLinkLib
{
class MacUtitities : public UnixUtilities {
public:
// Mac-specific overrides and additional functionality
};
}
// Use a preprocessor definition to switch between export and import declarations
#ifdef _WIN32
#ifdef HARMONYLINK_STATIC
#define HARMONYLINK_API
#else
#ifdef HARMONYLINK_SHARED
#define HARMONYLINK_API __declspec(dllexport)
#else
#define HARMONYLINK_API __declspec(dllimport)
#endif
#endif
#else
#define HARMONYLINK_API
#endif

View file

@ -0,0 +1,52 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Core.h"
// Undefine the LINUX macro to avoid conflicts with the enum definition.
#undef LINUX
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef enum {
EDevice_UNKNOWN,
EDevice_DESKTOP,
EDevice_LAPTOP,
EDevice_HANDHELD,
EDevice_STEAM_DECK,
// EDevice_ROG_ALLY
// EDevice_AYONEO_SLIDE
// etc...
} EDevice;
HARMONYLINK_API const char* Device_ToString(EDevice device) {
switch (device) {
case EDevice_DESKTOP: return "DESKTOP";
case EDevice_LAPTOP: return "LAPTOP";
case EDevice_HANDHELD: return "HANDHELD";
case EDevice_STEAM_DECK: return "STEAM_DECK";
default: return "UNKNOWN";
}
}
#ifdef __cplusplus
}
}
#endif

View file

@ -0,0 +1,46 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Core.h"
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef enum {
EPlatform_UNKNOWN,
EPlatform_WINDOWS,
EPlatform_LINUX,
EPlatform_MAC,
EPlatform_UNIX,
} EPlatform;
// Helper functions to convert enums to strings (must be implemented somewhere in your code)
HARMONYLINK_API const char* Platform_ToString(EPlatform platform) {
switch (platform) {
case EPlatform_WINDOWS: return "WINDOWS";
case EPlatform_LINUX: return "LINUX";
case EPlatform_MAC: return "MAC";
case EPlatform_UNIX: return "UNIX";
default: return "UNKNOWN";
}
}
#ifdef __cplusplus
}
}
#endif

View file

@ -0,0 +1,44 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Core.h"
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef enum {
ESteamDeck_NONE, // Device is not a steam deck
ESteamDeck_UNKNOWN, // Device is a steam deck but model cannot be determined
ESteamDeck_LCD,
ESteamDeck_OLED,
} ESteamDeck;
HARMONYLINK_API const char* SteamDeck_ToString(ESteamDeck steam_deck_model) {
switch (steam_deck_model) {
case ESteamDeck_NONE: return "NONE";
case ESteamDeck_LCD: return "STEAMDECK_LCD";
case ESteamDeck_OLED: return "STEAMDECK_OLED";
// Add other cases as needed
default: return "UNKNOWN";
}
}
#ifdef __cplusplus
}
}
#endif

View file

@ -0,0 +1,90 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <stdbool.h>
#include "Core.h"
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
/**
* @brief Initializes the HarmonyLink library.
*
* This function initializes the HarmonyLink library by printing the version,
* detecting if the application is running under Wine or on Linux.
*
* @return Returns true on successful initialization.
*/
HARMONYLINK_API bool HL_Init(void);
/**
* @brief Checks if the HarmonyLink library is running under Wine.
*
* This function returns the result of Get_IsWine.
*
* @return Returns true if the HarmonyLink library is running under Wine, false otherwise.
*/
HARMONYLINK_API bool HL_Is_Wine(void);
/**
* @brief Checks if the HarmonyLink library is running on Linux.
*
* This function returns the result of Get_IsLinux.
*
* @return Returns true if the HarmonyLink library is running on Linux, false otherwise.
*/
HARMONYLINK_API bool HL_Is_Linux(void);
/**
* @brief Handles the detection of Linux.
*
* This function detects if the application is running on Linux and caches the result.
* If the application is not running on Linux, it checks if it is running under Wine.
*/
void Handle_Detect_Linux(void);
/**
* @brief Handles the detection of Wine.
*
* This function detects if the application is running under Wine and caches the result.
*/
void Handle_Detect_Wine(void);
/**
* @brief Checks if the application is running under Wine.
*
* This function returns the cached result of the Wine detection. If the result
* is not cached, it will call Handle_Detect_Wine to detect and cache the result.
*
* @return Returns true if the application is running under Wine, false otherwise.
*/
bool Get_IsWine(void);
/**
* @brief Checks if the application is running on Linux.
*
* This function returns the cached result of the Linux detection. If the result
* is not cached, it will call Handle_Detect_Linux to detect and cache the result.
*
* @return Returns true if the application is running on Linux, false otherwise.
*/
bool Get_IsLinux(void);
#ifdef __cplusplus
}
}
#endif

View file

@ -14,19 +14,27 @@
#pragma once
#include <HarmonyLinkStruct.h>
#include <stdbool.h>
#include "Enums/EDevice.h"
#include "Enums/EPlatform.h"
#include "Enums/ESteamDeck.h"
#include "Core.h"
namespace HarmonyLinkLib
{
// Struct to represent a specific device with both platform and device type
struct FDevice : HarmonyLinkStruct
{
EPlatform platform = EPlatform::UNKNOWN;
EDevice device = EDevice::UNKNOWN;
ESteamDeck steam_deck_model = ESteamDeck::NONE;
};
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef struct {
bool has_battery;
bool is_connected_to_ac;
unsigned char battery_percent;
} FBattery;
HARMONYLINK_API FBattery* HL_FBattery_Init(bool has_battery, bool is_connected_to_ac, unsigned char battery_percent);
HARMONYLINK_API void HL_FBattery_print(const FBattery *self);
#ifdef __cplusplus
}
}
#endif

View file

@ -0,0 +1,57 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// include/Structs/CPUInfo.h
#pragma once
#include <stdio.h>
#include <stdbool.h>
#include "Core.h"
#include "Structs/StringArray.h"
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef struct FCPUInfo {
char* VendorID;
char* Model_Name;
unsigned int Physical_Cores;
unsigned int Logical_Cores;
StringArray flagsInfo;
} FCPUInfo;
// Initialize FCPUInfo
FCPUInfo* FCPUInfo_Init(const char *vendorID, const char *modelName, unsigned int physicalCores, unsigned int logicalCores,
size_t flagsCount);
// Print FlagsInfo
HARMONYLINK_API void HL_FlagsInfo_Print(const FCPUInfo *cpuInfo);
// Print FCPUInfo
HARMONYLINK_API void HL_FCPUInfo_Print(const FCPUInfo *cpuInfo);
// Free FCPUInfo
HARMONYLINK_API void HL_FCPUInfo_Free(FCPUInfo *cpuInfo);
// Check if a flag exists in FlagsInfo
HARMONYLINK_API bool HL_FlagsInfo_Contains(const FCPUInfo *cpuInfo, const char *flag);
#ifdef __cplusplus
}
}
#endif

View file

@ -0,0 +1,47 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "Core.h"
#include "Enums/Platform.h"
#include "Enums/Device.h"
#include "Enums/SteamDeck.h"
#define DEFAULT_INITIAL_FLAGS_SIZE 4
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef struct {
EPlatform platform;
EDevice device;
ESteamDeck steam_deck_model;
} FDevice;
// Initialize FlagsInfo
FDevice* Device_Init(EPlatform platform, EDevice device, ESteamDeck steam_deck_model);
// Print FlagsInfo
HARMONYLINK_API void HL_Device_Print(const FDevice* Device);
// Free FlagsInfo
HARMONYLINK_API void HL_Device_Free(FDevice* Device);
#ifdef __cplusplus
}
}
#endif

View file

@ -0,0 +1,49 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <stdio.h>
#include <stdbool.h>
#include "Core.h"
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef struct {
char* name;
char* version;
unsigned int id;
char* version_id;
char* version_codename;
char* pretty_name;
char* variant_id;
} FOSVerInfo;
// Initialize FCPUInfo
FOSVerInfo* FOSVerInfo_Init(char* name, char* version, unsigned int id, char* version_id, char* version_codename, char* pretty_name, char* variant_id);
// Print FlagsInfo
HARMONYLINK_API void HL_FOSVerInfo_Print(const FOSVerInfo* OSVerInfo);
// Free FCPUInfo
HARMONYLINK_API void HL_FOSVerInfo_Free(FOSVerInfo* OSVerInfo);
#ifdef __cplusplus
}
}
#endif

View file

@ -0,0 +1,61 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// include/Structs/StringArray.h
#pragma once
#include <stdio.h>
#include <stdbool.h>
#include "Core.h"
#define DEFAULT_INITIAL_FLAGS_SIZE 4
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
typedef struct StringArray {
char **data; // Array of strings (flags)
size_t FlagsCount; // Number of flags
size_t AllocatedSize; // Number of allocated slots
} StringArray;
// Initialize FlagsInfo
void StringArray_Init(StringArray *flagsInfo, size_t overrideInitialSize);
// Print FlagsInfo
HARMONYLINK_API void HL_StringArray_Print(const StringArray *flagsInfo);
// Free FlagsInfo
HARMONYLINK_API void HL_StringArray_Free(StringArray *flagsInfo);
// Check if a flag exists in FlagsInfo
HARMONYLINK_API bool HL_StringArray_Contains(const StringArray *flagsInfo, const char *flag);
// Add a flag to FlagsInfo
void StringArray_AddFlag(StringArray *flagsInfo, const char *flag);
// Remove a flag from FlagsInfo by value
void StringArray_Remove(StringArray *flagsInfo, const char *flag);
// Resize FlagsInfo array
void StringArray_Resize(StringArray *flagsInfo, size_t newSize);
#ifdef __cplusplus
}
}
#endif

View file

@ -3,7 +3,7 @@
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
@ -12,19 +12,17 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <wchar.h>
#include <cstdint>
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
// Enum class for representing different operating platforms
namespace HarmonyLinkLib
{
enum class EPlatform : uint8_t
{
UNKNOWN,
WINDOWS,
LINUX,
MAC,
UNIX,
};
// Utility function to convert char* to wchar_t*
wchar_t *convertToWideChar(const char *str);
#ifdef __cplusplus
}
}
#endif

View file

@ -14,24 +14,27 @@
#pragma once
// Undefine the LINUX macro to avoid conflicts with the enum definition.
#undef LINUX
#include <stdbool.h>
#include "Core.h"
#include <cstdint>
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
// Enum class for representing different types of devices
namespace HarmonyLinkLib
{
enum class EDevice : uint8_t
{
UNKNOWN,
DESKTOP,
LAPTOP,
HANDHELD,
STEAM_DECK,
// ROG_ALLY
// AYONEO_SLIDE
// etc...
};
HARMONYLINK_API char* HL_version_get_string(void);
HARMONYLINK_API char* HL_version_build_timestamp(void);
HARMONYLINK_API char* HL_git_branch(void);
HARMONYLINK_API char* HL_git_commit_timestamp(void);
HARMONYLINK_API bool HL_is_debug(void);
HARMONYLINK_API void HL_version_print(void);
#ifdef __cplusplus
}
}
#endif

View file

@ -15,11 +15,11 @@
// Version.h.in
#pragma once
#define HARMONYLINK_VERSION_MAJOR @HarmonyLinkLib_VERSION_MAJOR@
#define HARMONYLINK_VERSION_MINOR @HarmonyLinkLib_VERSION_MINOR@
#define HARMONYLINK_VERSION_PATCH @HarmonyLinkLib_VERSION_PATCH@
#define HARMONYLINK_VERSION_TWEAK @HarmonyLinkLib_VERSION_TWEAK@
#define HARMONYLINK_VERSION "@HarmonyLinkLib_VERSION@"
#define HARMONYLINK_VERSION_MAJOR @LibHarmonyLink_VERSION_MAJOR@
#define HARMONYLINK_VERSION_MINOR @LibHarmonyLink_VERSION_MINOR@
#define HARMONYLINK_VERSION_PATCH @LibHarmonyLink_VERSION_PATCH@
#define HARMONYLINK_VERSION_TWEAK @LibHarmonyLink_VERSION_TWEAK@
#define HARMONYLINK_VERSION "@LibHarmonyLink_VERSION@"
#define GIT_BRANCH_NAME "@GIT_BRANCH_NAME@"
#define GIT_COMMIT_TIMESTAMP "@GIT_COMMIT_TIMESTAMP@"

View file

@ -12,4 +12,19 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Version.h"
#pragma once
#include <stdbool.h>
#include "Core.h"
#ifdef __cplusplus
namespace LibHarmonyLink {
extern "C" {
#endif
bool Detect_Wine(void);
#ifdef __cplusplus
}
}
#endif

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@ -0,0 +1,84 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <stdbool.h>
#include "LibHarmonyLink.h"
#include "Version.h"
#include "Wine.h"
static bool bIsWine = false;
static bool bCachedIsWine = false;
static bool bIsLinux = false;
static bool bCachedIsLinux = false;
bool HL_Init(void)
{
HL_version_print();
Handle_Detect_Wine();
Handle_Detect_Linux();
return 1;
}
void Handle_Detect_Wine(void)
{
#ifdef BUILD_WINDOWS
bIsWine = Detect_Wine();
#else
bIsWine = false;
#endif
bCachedIsWine = true;
}
bool Get_IsWine(void)
{
if (!bCachedIsWine)
{
Handle_Detect_Wine();
}
return bIsWine;
}
bool Get_IsLinux(void)
{
if (!bCachedIsLinux)
{
Handle_Detect_Linux();
}
return bIsLinux;
}
void Handle_Detect_Linux(void)
{
#ifdef BUILD_LINUX
bIsLinux = true;
#else
bIsLinux = Get_IsWine();
#endif
bCachedIsLinux = true;
}
bool HL_Is_Wine(void)
{
return Get_IsWine();
}
bool HL_Is_Linux(void)
{
return Get_IsLinux();
}

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@ -0,0 +1,42 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Structs/Battery.h"
#include <wchar.h>
#include <malloc.h>
#include <stdio.h>
FBattery* HL_FBattery_Init(bool has_battery, bool is_connected_to_ac, unsigned char battery_percent) {
FBattery* battery = (FBattery*)malloc(sizeof(FBattery));
if (battery == NULL) {
fprintf(stderr, "Memory allocation failed for FCPUInfo.\n");
return NULL;
//exit(EXIT_FAILURE);
}
battery->has_battery = has_battery;
battery->battery_percent = is_connected_to_ac;
battery->is_connected_to_ac = battery_percent;
return battery;
}
void FBattery_print(const FBattery* self)
{
wprintf(L"Battery present: %ls\n", self->has_battery ? L"'Yes'" : L"'No'");
wprintf(L"Connected to AC: %ls\n", self->is_connected_to_ac ? L"'Yes'" : L"'No'");
wprintf(L"Battery percent: %ls\n", self->battery_percent ? L"'Yes'" : L"'No'");
}

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@ -0,0 +1,83 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Structs/CPUInfo.h"
#include "Utilities.h"
#include <stdlib.h>
#include <string.h>
FCPUInfo* FCPUInfo_Init(const char *vendorID, const char *modelName, unsigned int physicalCores,
unsigned int logicalCores, size_t flagsCount) {
FCPUInfo *cpuInfo = (FCPUInfo*)malloc(sizeof(FCPUInfo));
if (cpuInfo == NULL) {
fprintf(stderr, "Memory allocation failed for FCPUInfo.\n");
exit(EXIT_FAILURE);
}
#if defined(BUILD_WINDOWS)
cpuInfo->VendorID = _strdup(vendorID);
cpuInfo->Model_Name = _strdup(modelName);
#else
cpuInfo->VendorID = strdup(vendorID);
cpuInfo->Model_Name = strdup(modelName);
#endif
cpuInfo->Physical_Cores = physicalCores;
cpuInfo->Logical_Cores = logicalCores;
StringArray_Init(&cpuInfo->flagsInfo, flagsCount);
return cpuInfo;
}
void HL_FlagsInfo_Print(const FCPUInfo* cpuInfo) {
if (!cpuInfo)
{
fprintf(stderr, "cpuInfo is nullptr!\n");
return;
}
HL_StringArray_Print(&cpuInfo->flagsInfo);
}
void HL_FCPUInfo_Print(const FCPUInfo *cpuInfo) {
wchar_t* wVendorID = convertToWideChar(cpuInfo->VendorID);
wchar_t* wModelName = convertToWideChar(cpuInfo->Model_Name);
wprintf(L"VendorID: %ls\n", wVendorID);
wprintf(L"Model Name: %ls\n", wModelName);
wprintf(L"Physical Cores: %u\n", cpuInfo->Physical_Cores);
wprintf(L"Logical Cores: %u\n", cpuInfo->Logical_Cores);
wprintf(L"Flags:\n");
HL_StringArray_Print(&cpuInfo->flagsInfo);
free(wVendorID);
free(wModelName);
}
bool HL_FlagsInfo_Contains(const FCPUInfo* cpuInfo, const char* flag) {
if (!cpuInfo)
{
fprintf(stderr, "cpuInfo is nullptr!\n");
return false;
}
return HL_StringArray_Contains(&cpuInfo->flagsInfo, flag);
}
void HL_FCPUInfo_Free(FCPUInfo *cpuInfo) {
free(cpuInfo->VendorID);
free(cpuInfo->Model_Name);
HL_StringArray_Free(&cpuInfo->flagsInfo);
}

View file

@ -0,0 +1,58 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Structs/Device.h"
#include "Utilities.h"
#include <malloc.h>
#include <stdio.h>
FDevice* Device_Init(EPlatform platform, EDevice device, ESteamDeck steam_deck_model) {
FDevice* newDevice = (FDevice*)malloc(sizeof(FDevice));
if (newDevice != NULL) {
newDevice->platform = platform;
newDevice->device = device;
newDevice->steam_deck_model = steam_deck_model;
}
return newDevice;
}
void HL_Device_Print(const FDevice *Device) {
if (Device == NULL) {
wprintf(L"Device is NULL\n");
return;
}
// Assuming that EPlatform, EDevice, and ESteamDeck have corresponding string representations
// which should be implemented for a proper print function
wchar_t* platformStr = convertToWideChar(Platform_ToString(Device->platform));
wchar_t* deviceStr = convertToWideChar(Device_ToString(Device->device));
wchar_t* steamDeckStr = convertToWideChar(SteamDeck_ToString(Device->steam_deck_model));
wprintf(L"Device Information:\n");
wprintf(L"Platform: %ls\n", platformStr);
wprintf(L"Device: %ls\n", deviceStr);
wprintf(L"Steam Deck Model: %ls\n", steamDeckStr);
free(platformStr);
free(deviceStr);
free(steamDeckStr);
}
void HL_Device_Free(FDevice *Device) {
if (Device != NULL) {
free(Device);
}
}

View file

@ -0,0 +1,55 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <malloc.h>
#include <string.h>
#include <wchar.h>
#include "Structs/OSInfo.h"
#ifdef _WIN32
#define strdup _strdup
#endif
FOSVerInfo* FOSVerInfo_Init(char* name, char* version, unsigned int id, char* version_id, char* version_codename, char* pretty_name,
char* variant_id) {
FOSVerInfo* OSVerInfo = (FOSVerInfo*)malloc(sizeof(FOSVerInfo));
if (OSVerInfo == NULL) {
fprintf(stderr, "Memory allocation failed for FOSVerInfo.\n");
return NULL;
//exit(EXIT_FAILURE);
}
OSVerInfo->name = strdup(name);
OSVerInfo->version = strdup(version);
OSVerInfo->id = id;
OSVerInfo->version_id = strdup(version_id);
OSVerInfo->version_codename = strdup(version_codename);
OSVerInfo->pretty_name = strdup(pretty_name);
OSVerInfo->variant_id = strdup(variant_id);
return OSVerInfo;
}
void HL_FOSVerInfo_Free(FOSVerInfo* osVerInfo) {
if (!osVerInfo) return;
free(osVerInfo->name);
free(osVerInfo->version);
free(osVerInfo->version_id);
free(osVerInfo->version_codename);
free(osVerInfo->pretty_name);
free(osVerInfo->variant_id);
free(osVerInfo);
}

View file

@ -0,0 +1,121 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Structs/StringArray.h"
#include "Utilities.h"
#include <stdlib.h>
#include <string.h>
// Initialize FlagsInfo with optional initial size
void StringArray_Init(StringArray *flagsInfo, size_t overrideInitialSize) {
size_t initialSize = DEFAULT_INITIAL_FLAGS_SIZE;
if (overrideInitialSize > 0) {
initialSize = overrideInitialSize;
}
flagsInfo->FlagsCount = 0;
flagsInfo->AllocatedSize = initialSize;
flagsInfo->data = (char**)malloc(initialSize * sizeof(char*));
for (size_t i = 0; i < initialSize; ++i) {
flagsInfo->data[i] = NULL;
}
}
void StringArray_AddFlag(StringArray *flagsInfo, const char *flag) {
// Check if we need to resize the array
if (flagsInfo->FlagsCount >= flagsInfo->AllocatedSize) {
StringArray_Resize(flagsInfo, flagsInfo->AllocatedSize * 2);
}
#if defined(BUILD_WINDOWS)
flagsInfo->data[flagsInfo->FlagsCount] = _strdup(flag);
#else
flagsInfo->data[flagsInfo->FlagsCount] = strdup(flag);
#endif
flagsInfo->FlagsCount++;
}
void HL_StringArray_Print(const StringArray *flagsInfo) {
for (size_t i = 0; i < flagsInfo->FlagsCount; ++i) {
if (flagsInfo->data[i] != NULL) {
wchar_t* wstr = convertToWideChar(flagsInfo->data[i]);
wprintf(L" %ls\n", wstr);
free(wstr);
}
}
}
void HL_StringArray_Free(StringArray *flagsInfo) {
for (size_t i = 0; i < flagsInfo->FlagsCount; ++i) {
free(flagsInfo->data[i]);
}
free(flagsInfo->data);
}
void StringArray_Remove(StringArray *flagsInfo, const char *flag) {
for (size_t i = 0; i < flagsInfo->FlagsCount; ++i) {
if (flagsInfo->data[i] && strcmp(flagsInfo->data[i], flag) == 0) {
free(flagsInfo->data[i]);
for (size_t j = i; j < flagsInfo->FlagsCount - 1; ++j) {
flagsInfo->data[j] = flagsInfo->data[j + 1];
}
flagsInfo->data[flagsInfo->FlagsCount - 1] = NULL;
flagsInfo->FlagsCount--;
break;
}
}
}
bool HL_StringArray_Contains(const StringArray *flagsInfo, const char *flag) {
for (size_t i = 0; i < flagsInfo->FlagsCount; ++i) {
if (flagsInfo->data[i] && strcmp(flagsInfo->data[i], flag) == 0) {
return true;
}
}
return false;
}
// Resize FlagsInfo array
void StringArray_Resize(StringArray* flagsInfo, size_t newSize) {
// Count the number of non-null pointers
size_t nonNullCount = 0;
for (size_t i = 0; i < flagsInfo->FlagsCount; ++i) {
if (flagsInfo->data[i] != NULL) {
nonNullCount++;
}
}
// Check if the new size is smaller than the number of non-null pointers
if (newSize < nonNullCount) {
fprintf(stderr, "Resize failed. New size is smaller than the number of non-null pointers.\n");
return;
}
char** temp = realloc(flagsInfo->data, newSize * sizeof(char*));
if (temp != NULL) {
flagsInfo->data = temp;
if (newSize > flagsInfo->AllocatedSize) {
// Initialize new elements to NULL
for (size_t i = flagsInfo->AllocatedSize; i < newSize; ++i) {
flagsInfo->data[i] = NULL;
}
}
flagsInfo->AllocatedSize = newSize;
} else {
// Handle realloc failure
fprintf(stderr, "Realloc failed. Memory not reallocated.\n");
exit(EXIT_FAILURE);
}
}

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@ -0,0 +1,44 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Utilities.h"
#include <stdlib.h>
wchar_t* convertToWideChar(const char* str) {
size_t len = 0;
#if defined(BUILD_WINDOWS)
// Use mbstowcs_s on Windows
mbstowcs_s(&len, NULL, 0, str, 0);
#else
// Use mbstowcs on Linux
len = mbstowcs(NULL, str, 0) + 1;
#endif
// Allocate memory for the wide string
wchar_t* wstr = (wchar_t*)malloc(len * sizeof(wchar_t));
if (wstr == NULL) {
return NULL; // Handle memory allocation failure
}
#if defined(BUILD_WINDOWS)
// Use mbstowcs_s on Windows
mbstowcs_s(&len, wstr, len, str, len - 1);
#else
// Use mbstowcs on Linux
mbstowcs(wstr, str, len);
#endif
return wstr;
}

View file

@ -0,0 +1,57 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Version.h"
#include <Version.generated.h>
#include <stdio.h>
#include <string.h>
#include <wchar.h>
char* HL_version_get_string(void)
{
return HARMONYLINK_VERSION;
}
char* HL_version_build_timestamp(void)
{
return __TIMESTAMP__;
}
char* HL_git_branch(void)
{
return GIT_BRANCH_NAME;
}
char* HL_git_commit_timestamp(void)
{
return GIT_COMMIT_TIMESTAMP;
}
bool HL_is_debug(void)
{
#ifdef DEBUG_MODE
return true;
#else
return false;
#endif
}
void HL_version_print(void) {
wprintf(L"HarmonyLink V%hs Copyright (C) 2023 Jordon Brooks\n", HL_version_get_string());
wprintf(L"Build Timestamp: %hs\n", HL_version_build_timestamp());
wprintf(L"Git Branch: %hs\n", HL_git_branch());
wprintf(L"Git Commit Timestamp: %hs\n", HL_git_commit_timestamp());
wprintf(L"Build type: %ls\n", HL_is_debug() ? L"True" : L"False");
}

41
LibHarmonyLink/src/Wine.c Normal file
View file

@ -0,0 +1,41 @@
// Copyright (c) 2024 Jordon Brooks
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Wine.h"
#include <stdio.h>
#include <stdbool.h>
#ifdef BUILD_WINDOWS
#include <windows.h>
#endif
bool Detect_Wine(void)
{
bool isWine = false;
#ifdef BUILD_WINDOWS
printf("Detecting wine...\n");
bool HasFound = GetProcAddress(GetModuleHandleA("ntdll.dll"), "wine_get_version") != NULL;
if (!HasFound)
HasFound = GetProcAddress(GetModuleHandleA("ntdll.dll"), "proton_get_version") != NULL;
printf("wine %s found\n", HasFound ? "has been" : "not");
isWine = HasFound; // Cache the result
#else
isWine = false; // In non-Windows builds, always set isWine to false
#endif
return isWine; // Return the cached result
}

View file

@ -61,22 +61,22 @@ As you can see, Even though it's running on Proton, we can still detect the unde
Integrate HarmonyLink 2.0 into your game project with ease:
1. Download the latest version of HarmonyLink 2.0 from the [releases page](https://git.bbgames.dev/jordon/HarmonyLink/releases/latest).
1. Download the latest version of HarmonyLink 2.0 from the [releases page](https://github.com/Jordonbc/HarmonyLink/releases/latest).
2. Add the HarmonyLink DLL to your project according to your development environment's specifications.
3. Utilize the provided API to access device-specific metrics and enhance your game's performance on handheld devices.
Refer to the [integration documentation](https://git.bbgames.dev/jordon/HarmonyLink/wiki) for detailed instructions.
Refer to the [integration documentation](https://github.com/Jordonbc/HarmonyLink/wiki/Integration-Guide) for detailed instructions.
### Unreal Engine 5 Plugin
For developers leveraging Unreal Engine 5.3 or newer*, HarmonyLink 2.0 is readily accessible as a plugin:
1. Clone or download the HarmonyLink UE5 Plugin from the [Unreal Engine Plugin repository](https://git.bbgames.dev/jordon/HarmonyLinkUE).
1. Clone or download the HarmonyLink UE5 Plugin from the [Unreal Engine Plugin repository](https://github.com/Jordonbc/HarmonyLinkUE).
2. Place the HarmonyLink plugin folder into the `Plugins` directory of your Unreal Engine 5 project.
3. Enable the HarmonyLink plugin from the Edit > Plugins menu within Unreal Engine 5.
4. Access HarmonyLink functionalities via Blueprints or C++ within your project.
For a step-by-step guide, visit the [Unreal Engine 5 Plugin instructions](https://git.bbgames.dev/jordon/HarmonyLinkUE/wiki) on our wiki.
For a step-by-step guide, visit the [Unreal Engine 5 Plugin instructions](https://github.com/Jordonbc/HarmonyLinkUE/wiki/Integration-Guide) on our wiki.
*With potential backward compatibility, not verified.
@ -91,7 +91,7 @@ If you prefer to build HarmonyLink 2.0 from the source code, follow these steps:
5. Compile the code by running `cmake --build build --config Release`.
6. The built DLL will be located in the `build/bin/HarmonyLinkLib` directory.
For additional building options and troubleshooting, refer to the [building from source documentation](https://git.bbgames.dev/jordon/HarmonyLink/wiki).
For additional building options and troubleshooting, refer to the [building from source documentation](https://github.com/Jordonbc/HarmonyLink/wiki/Building-From-Source).
## How It Works