HarmonyLink/LibHarmonyLink/CMakeLists.txt

174 lines
5.5 KiB
CMake

# Copyright (c) 2024 Jordon Brooks
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.10)
project(LibHarmonyLink VERSION 2.1.1 LANGUAGES C)
# Specify the C++ standard
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED True)
# Find the current Git branch and the last commit timestamp
find_package(Git QUIET)
if(GIT_FOUND)
execute_process(
COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_BRANCH_NAME
OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND ${GIT_EXECUTABLE} log -1 --format=%ct
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_TIMESTAMP
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else()
set(GIT_BRANCH_NAME "Unknown")
set(GIT_COMMIT_TIMESTAMP "Unknown")
endif()
configure_file(include/Version.h.in Version.generated.h)
# Define metadata variables
set(FILE_DESCRIPTION "Enhances handheld gaming with intelligent hardware recognition, dynamic adaptability, and robust API access for Windows and Linux, including Steam Deck and Wine support.")
set(INTERNAL_NAME "LibHarmonyLink")
set(ORIGINAL_FILENAME "LibHarmonyLink.dll")
set(PRODUCT_NAME "LibHarmonyLink")
set(COMMENTS "")
# Configure version.rc file for shared library
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Resources/Version.rc.in ${CMAKE_CURRENT_BINARY_DIR}/version.rc @ONLY)
# Explicitly list source files
set(COMMON_SOURCES
src/LibHarmonyLink.c
src/Version.c
src/Utilities.c
src/Wine.c
src/Structs/Battery.c
src/Structs/CPUInfo.c
src/Structs/StringArray.c
src/Structs/Device.c
src/Structs/OSInfo.c
)
# Explicitly list include files
set(COMMON_INCLUDES
include/Core.h
include/LibHarmonyLink.h
include/Version.h
include/Utilities.h
include/Wine.h
include/Enums/Device.h
include/Enums/Platform.h
include/Enums/SteamDeck.h
include/Structs/Battery.h
include/Structs/CPUInfo.h
include/Structs/StringArray.h
include/Structs/Device.h
include/Structs/OSInfo.h
)
set(WINDOWS_SOURCES
)
set(WINDOWS_INCLUDES
)
set(LINUX_SOURCES
)
set(LINUX_INCLUDES
)
set(MAC_SOURCES
)
set(MAC_INCLUDES
)
# Platform-specific definitions
if(WIN32)
message(STATUS "Compiling for Windows...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${WINDOWS_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${WINDOWS_INCLUDES})
list(APPEND SHARED_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/version.rc)
elseif(UNIX)
message(STATUS "Compiling for Unix-based systems...")
if(APPLE)
message(STATUS "Compiling for Mac...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${MAC_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${MAC_INCLUDES})
else()
message(STATUS "Compiling for Linux...")
list(APPEND LIB_SOURCES ${COMMON_SOURCES} ${LINUX_SOURCES})
list(APPEND LIB_INCLUDES ${COMMON_INCLUDES} ${LINUX_INCLUDES})
endif()
endif()
# Detect the compiler name
get_filename_component(COMPILER_NAME ${CMAKE_CXX_COMPILER} NAME)
# Replace forbidden characters in file names (optional, if needed)
string(REPLACE "." "_" COMPILER_NAME ${COMPILER_NAME})
string(REPLACE "/" "_" COMPILER_NAME ${COMPILER_NAME})
string(REPLACE "\\" "_" COMPILER_NAME ${COMPILER_NAME})
# Enable all compiler warnings and errors
if(MSVC)
add_compile_options(/W4 /WX)
else()
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
# Create the shared library
add_library(LibHarmonyLinkShared SHARED ${LIB_SOURCES} ${LIB_INCLUDES} ${SHARED_SOURCES})
target_include_directories(LibHarmonyLinkShared
PRIVATE
"${PROJECT_SOURCE_DIR}/src"
PUBLIC
"${PROJECT_BINARY_DIR}"
"${PROJECT_SOURCE_DIR}/include"
)
target_compile_definitions(LibHarmonyLinkShared PRIVATE HARMONYLINK_SHARED)
set_target_properties(LibHarmonyLinkShared PROPERTIES OUTPUT_NAME "LibHarmonyLink_${COMPILER_NAME}")
# Create the static library
add_library(LibHarmonyLinkStatic STATIC ${LIB_SOURCES} ${LIB_INCLUDES})
target_include_directories(LibHarmonyLinkStatic
PRIVATE
"${PROJECT_SOURCE_DIR}/src"
PUBLIC
"${PROJECT_BINARY_DIR}"
"${PROJECT_SOURCE_DIR}/include"
)
target_compile_definitions(LibHarmonyLinkStatic PRIVATE HARMONYLINK_STATIC)
set_target_properties(LibHarmonyLinkStatic PROPERTIES OUTPUT_NAME "LibHarmonyLink_${COMPILER_NAME}")
# Set output directories for all build types
foreach(TYPE IN ITEMS DEBUG RELEASE)
string(TOUPPER ${TYPE} TYPE_UPPER)
set_target_properties(LibHarmonyLinkShared PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/bin/${TYPE}/HarmonyLinkLib"
LIBRARY_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/lib/${TYPE}/HarmonyLinkLib"
ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkLib"
)
set_target_properties(LibHarmonyLinkStatic PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY_${TYPE_UPPER} "${CMAKE_BINARY_DIR}/archive/${TYPE}/HarmonyLinkLibStatic"
)
endforeach()