HarmonyLinkUE/Source/HarmonyLink/Public/Structs/FDevice.h

22 lines
371 B
C

#pragma once
#include "CoreMinimal.h"
#include "Enums/Device.h"
#include "Enums/Platform.h"
#include "FDevice.generated.h"
/**
*
*/
USTRUCT(BlueprintType)
struct FDevice
{
GENERATED_BODY()
UPROPERTY(BlueprintReadWrite, EditAnywhere)
EPlatform Platform = EPlatform::WINDOWS;
UPROPERTY(BlueprintReadWrite, EditAnywhere)
EDevice Device = EDevice::DESKTOP;
};