// Copyright (C) 2024 Jordon Brooks #pragma once #include "CoreMinimal.h" #include "DeviceEnum.generated.h" /* * Enum representing different operating system platforms. */ UENUM(BlueprintType) enum class EDeviceEnum : uint8 { DESKTOP UMETA(DisplayName = "Desktop"), LAPTOP UMETA(DisplayName = "Laptop"), HANDHELD UMETA(DisplayName = "Handheld"), STEAM_DECK UMETA(DisplayName = "Steam Deck") };