// Copyright (C) 2023 Jordon Brooks #pragma once #include "CoreMinimal.h" #include "OSVerInfo.generated.h" /** * */ USTRUCT(BlueprintType) struct FOSVerInfo { GENERATED_BODY() UPROPERTY(BlueprintReadWrite, EditAnywhere) FString Name; UPROPERTY(BlueprintReadWrite, EditAnywhere) int32 Version = 0; UPROPERTY(BlueprintReadWrite, EditAnywhere) FString ID; UPROPERTY(BlueprintReadWrite, EditAnywhere) FString VersionID; UPROPERTY(BlueprintReadWrite, EditAnywhere) FString VersionCodename; UPROPERTY(BlueprintReadWrite, EditAnywhere) FString PrettyName; UPROPERTY(BlueprintReadWrite, EditAnywhere) FString VariantID; };