Successfully compiled and working on Win32 + tested on steam deck

This commit is contained in:
Jordon Brooks 2024-05-31 23:46:36 +01:00
parent 47008fcefe
commit e5cca6b23f
Signed by: jordon
GPG key ID: DBD9758CD53E786A
19 changed files with 311 additions and 186 deletions

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@ -9,7 +9,7 @@
* Enum representing different operating system platforms.
*/
UENUM(BlueprintType)
enum class EDeviceEnum : uint8
enum class EDevice : uint8
{
DESKTOP UMETA(DisplayName = "Desktop"),
LAPTOP UMETA(DisplayName = "Laptop"),

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@ -11,7 +11,7 @@
UENUM(BlueprintType)
enum class EProfile : uint8
{
NONE UMETA(DisplayName = "NONE"),
NONE = 0 UMETA(DisplayName = "NONE"),
BATTERY UMETA(DisplayName = "BATTERY"),
CHARGING UMETA(DisplayName = "CHARGING"),
DOCKED UMETA(DisplayName = "DOCKED"),

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@ -4,7 +4,7 @@
#include "Modules/ModuleManager.h"
DECLARE_LOG_CATEGORY_EXTERN(LogHarmonyLink, Log, All);
DECLARE_LOG_CATEGORY_EXTERN(LogHarmonyLink, All, All);
class FHarmonyLinkModule : public IModuleInterface
{

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@ -21,31 +21,33 @@ class HARMONYLINK_API UHarmonyLinkLibrary : public UBlueprintFunctionLibrary
GENERATED_BODY()
public:
UHarmonyLinkLibrary();
// Checks if the game is running under Wine.
UFUNCTION(BlueprintCallable, Category="HarmonyLink")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
static bool IsWine();
// Checks if the operating system is Linux.
UFUNCTION(BlueprintCallable, Category="HarmonyLink")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
static bool IsLinux();
// Checks if the game is running on a Steam Deck.
UFUNCTION(BlueprintCallable, Category="HarmonyLink")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
static bool IsSteamDeck();
// Retrieves information about the CPU of the current device.
UFUNCTION(BlueprintCallable, Category="HarmonyLink")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
static FCPUInfo GetCPUInfo();
// Retrieves information about the current device.
UFUNCTION(BlueprintCallable, Category="HarmonyLink")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
static FDevice GetDeviceInfo();
// Retrieves information about the operating system of the current device.
UFUNCTION(BlueprintCallable, Category="HarmonyLink")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
static FOSVerInfo GetOSInfo();
// Retrieves the current battery status of the device.
UFUNCTION(BlueprintCallable, Category="HarmonyLink")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
static FBattery GetBatteryStatus();
};

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@ -120,7 +120,7 @@ public:
* - Calls the `Init` function on the new instance to perform any necessary initialization.
* - Returns the singleton instance.
*/
UFUNCTION(BlueprintCallable, Category="HarmonyLink Settings")
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink Settings")
static UHarmonyLinkGraphics* GetSettings();
/**
@ -141,7 +141,7 @@ public:
*
* @note Uses UE_LOG for logging errors.
*/
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink Settings")
UFUNCTION(BlueprintCallable, BlueprintPure, BlueprintPure, Category="HarmonyLink Settings")
FSettingsProfile GetSettingProfile(const EProfile Profile);
/**
@ -245,7 +245,7 @@ private:
*
* @note Uses UE_LOG for logging the creation process.
*/
void CreateDefaultConfigFile();
void CreateDefaultConfigFile() const;
/**
* @brief Retrieves the path to the configuration file.
@ -278,7 +278,7 @@ private:
*
* @note Uses UE_LOG for logging errors and success messages.
*/
bool LoadSettingsFromConfig(const bool bLoadDefaults);
bool LoadSettingsFromConfig(FConfigFile* ConfigFile) const;
/**
* @brief Loads a specific section from the configuration file into a settings profile.
@ -298,7 +298,7 @@ private:
*
* @note The function handles settings of types int, float, bool, and string.
*/
bool LoadSection(const FConfigFile& ConfigFile, const TPair<EProfile, FName> Profile);
static bool LoadSection(FConfigFile* ConfigFile, const TPair<EProfile, FName> Profile);
/**
@ -322,7 +322,7 @@ private:
*
* @note Uses UE_LOG for logging the save and flush operations.
*/
static void SaveSection(const FSettingsProfile& SettingsProfile, const bool bDefaultConfig, const bool bFlush = false);
void SaveSection(const FSettingsProfile& SettingsProfile, const bool bDefaultConfig, const bool bFlush = false) const;
/**
* @brief Loads the default settings into the profiles.
@ -340,7 +340,7 @@ private:
*
* @note Uses UE_LOG for logging the start of the default settings loading process.
*/
void LoadDefaults();
void LoadDefaults() const;
/**
* @brief Applies the specified graphics profile internally.
@ -451,6 +451,8 @@ private:
*/
void DebugPrintProfiles() const;
FConfigFile* GetConfig() const;
/**
* @brief Prints debug information for a specific settings profile.
*
@ -468,10 +470,10 @@ private:
static void PrintDebugSection(FSettingsProfile& SettingsProfile);
// Indicates whether automatic profile switching is enabled.
bool _bAutomaticSwitch = false;
static bool _bAutomaticSwitch;
// Stores the last recorded battery percentage.
int32 _LastBatteryPercentage = 0;
static int32 _LastBatteryPercentage;
// The rate at which to query HarmonyLinkLib for hardware info.
static int32 _TickRate;
@ -480,17 +482,15 @@ private:
static FTimerHandle _TickTimerHandle;
// The currently active profile.
EProfile _ActiveProfile = EProfile::NONE;
static EProfile _ActiveProfile;
// Maps profile enums to their corresponding names.
TMap<EProfile, FName> _ProfileNames = {
{EProfile::BATTERY, "Battery"},
{EProfile::CHARGING, "Charging"},
{EProfile::DOCKED, "Docked"},
};
static TMap<EProfile, FName> _ProfileNames;
// Stores the settings profiles.
TMap<EProfile, FSettingsProfile> _Profiles;
static TMap<EProfile, FSettingsProfile> _Profiles;
static TSharedPtr<FConfigFile> _ConfigFile;
// The default settings for profiles.
static TMap<FName, TMap<FName, FHLConfigValue>> _DefaultSettings;

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@ -1,9 +1,10 @@
// Copyright (C) 2024 Jordon Brooks
#pragma once
#include <HarmonyLinkLib.h>
#include "CoreMinimal.h"
#include "Structs/FBattery.h"
#include "Battery.generated.h"
/*

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@ -2,9 +2,10 @@
#pragma once
#include <HarmonyLinkLib.h>
#include "CoreMinimal.h"
#include "Structs/FCPUInfo.h"
#include "CPUInfo.generated.h"
/*

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@ -5,7 +5,8 @@
#include "CoreMinimal.h"
#include "Enums/DeviceEnum.h"
#include "Enums/Platform.h"
#include <Structs/FDevice.h>
#include "Structs/FDevice.h"
#include "Device.generated.h"
@ -25,7 +26,7 @@ struct FDevice
// The type of the device.
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="HarmonyLink")
EDeviceEnum Device = EDeviceEnum::DESKTOP;
EDevice Device = EDevice::DESKTOP;
// Constructor that initializes the struct with information from an external source.
// @param oldDevice Pointer to an external FDevice structure to copy data from.
@ -35,7 +36,7 @@ private:
// Converts an external device enum to the internal EDeviceEnum type.
// @param Device External device enum to convert.
// @returns Converted EDeviceEnum value.
static EDeviceEnum Convert(HarmonyLinkLib::EDevice Device);
static EDevice Convert(HarmonyLinkLib::EDevice Device);
// Converts an external platform enum to the internal EPlatform type.
// @param Platform External platform enum to convert.

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@ -2,7 +2,8 @@
#pragma once
#include "CoreMinimal.h"
#include <HarmonyLinkLib.h>
#include "Structs/FOSVerInfo.h"
#include "OSVerInfo.generated.h"