Updated .uplugin file
Renamed HarmonyLinkUEBPLibrary files to HarmonyLinkClient
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4 changed files with 34 additions and 32 deletions
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// Copyright Epic Games, Inc. All Rights Reserved.
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// Copyright Jordon Brooks © 2023
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#pragma once
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@ -8,7 +8,7 @@
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#include "Engine/World.h"
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#include "Engine/WorldComposition.h"
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#include "HarmonyLinkUEBPLibrary.generated.h"
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#include "HarmonyLinkClient.generated.h"
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UENUM(BlueprintType)
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enum class EDockModel : uint8
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@ -219,7 +219,7 @@ DECLARE_DYNAMIC_DELEGATE_OneParam(FServerStatusCallback, const bool, connected);
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* https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation
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*/
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UCLASS()
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class HARMONYLINKUE_API UHarmonyLinkUEBPLibrary : public UBlueprintFunctionLibrary
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class HARMONYLINKUE_API UHarmonyLinkClient : public UBlueprintFunctionLibrary
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{
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GENERATED_UCLASS_BODY()
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@ -1,4 +1,4 @@
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// Copyright Epic Games, Inc. All Rights Reserved.
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// Copyright Jordon Brooks © 2023
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#pragma once
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