Updated .uplugin file

Renamed HarmonyLinkUEBPLibrary files to HarmonyLinkClient
This commit is contained in:
Jordon Brooks 2023-06-10 14:45:45 +01:00
parent 72349e9177
commit cb724ec3b3
4 changed files with 34 additions and 32 deletions

View file

@ -1,4 +1,4 @@
// Copyright Epic Games, Inc. All Rights Reserved.
// Copyright Jordon Brooks © 2023
#pragma once
@ -8,7 +8,7 @@
#include "Engine/World.h"
#include "Engine/WorldComposition.h"
#include "HarmonyLinkUEBPLibrary.generated.h"
#include "HarmonyLinkClient.generated.h"
UENUM(BlueprintType)
enum class EDockModel : uint8
@ -219,7 +219,7 @@ DECLARE_DYNAMIC_DELEGATE_OneParam(FServerStatusCallback, const bool, connected);
* https://wiki.unrealengine.com/Custom_Blueprint_Node_Creation
*/
UCLASS()
class HARMONYLINKUE_API UHarmonyLinkUEBPLibrary : public UBlueprintFunctionLibrary
class HARMONYLINKUE_API UHarmonyLinkClient : public UBlueprintFunctionLibrary
{
GENERATED_UCLASS_BODY()

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@ -1,4 +1,4 @@
// Copyright Epic Games, Inc. All Rights Reserved.
// Copyright Jordon Brooks © 2023
#pragma once