Added copyright notice
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fb8a01915e
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14 changed files with 225 additions and 6 deletions
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.gitattributes
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.gitattributes
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* text=auto
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# Sources
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*.c text diff=cpp
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*.cc text diff=cpp
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*.cxx text diff=cpp
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*.cpp text diff=cpp
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*.cpi text diff=cpp
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*.c++ text diff=cpp
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*.hpp text diff=cpp
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*.h text diff=cpp
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*.h++ text diff=cpp
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*.hh text diff=cpp
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# Compiled Object files
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*.slo binary
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*.lo binary
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*.o binary
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*.obj binary
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# Precompiled Headers
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*.gch binary
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*.pch binary
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# Compiled Dynamic libraries
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*.so binary
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*.dylib binary
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*.dll binary
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# Compiled Static libraries
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*.lai binary
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*.la binary
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*.a binary
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*.lib binary
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# Executables
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*.exe binary
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*.out binary
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*.app binary
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14
Source/ThirdParty/HarmonyLinkLib/include/Core.h
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Source/ThirdParty/HarmonyLinkLib/include/Core.h
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// Copyright (C) 2023 Jordon Brooks
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <cstdint>
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <cstdint>
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// Copyright (C) 2024 Jordon Brooks
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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// Copyright (C) 2023 Jordon Brooks
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* IMPORTANT REMINDER:
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* Do NOT use standard output functions like std::cout and printf anywhere in this codebase.
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*
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* Reason:
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* Unreal Engine 5's packaging tool encounters issues with these functions, leading to
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* packaging failures. The engine sets stdout to UTF-8, which can cause conflicts with
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* these standard functions, resulting in a "SECURE CRT: Invalid parameter detected" error
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* during packaging.
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*
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* This issue once required an extensive debugging effort that lasted over 8 hours.
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* To prevent similar issues in the future and ensure smooth packaging, always use
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* wide-character versions of these functions, such as wprintf and std::wcout, when working
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* within the DLL. These functions are compatible with the UTF-8 setting in Unreal Engine 5.
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*
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*/
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#pragma once
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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struct HarmonyLinkStruct
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#pragma once
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <cstdint>
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#include <iostream>
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <cstdint>
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <HarmonyLinkStruct.h>
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#pragma once
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "FString.h"
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#include "HarmonyLinkStruct.h"
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// Copyright (C) 2024 Jordon Brooks
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "Core.h"
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// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Version.h.in
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#pragma once
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