Fixed compile issue in Unreal Engine 5
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1 changed files with 1 additions and 1 deletions
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@ -129,7 +129,7 @@ bool UHarmonyLinkGraphics::LoadSection(FConfigFile* ConfigFile, const TPair<EPro
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#if (ENGINE_MAJOR_VERSION >= 5)
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#if (ENGINE_MAJOR_VERSION >= 5)
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Section = ConfigFile->FindSection(*SectionName.ToString())
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Section = ConfigFile->FindSection(*SectionName.ToString());
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#elif (ENGINE_MAJOR_VERSION == 4) && (ENGINE_MINOR_VERSION >= 27)
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#elif (ENGINE_MAJOR_VERSION == 4) && (ENGINE_MINOR_VERSION >= 27)
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Section = ConfigFile->FindOrAddSection(*SectionName.ToString());
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Section = ConfigFile->FindOrAddSection(*SectionName.ToString());
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#else
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#else
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