Native Linux compile working and works on steam deck
This commit is contained in:
parent
e5cca6b23f
commit
6ba25c1b0d
8 changed files with 137 additions and 52 deletions
|
@ -25,29 +25,45 @@ public:
|
|||
|
||||
// Checks if the game is running under Wine.
|
||||
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
|
||||
static bool IsWine();
|
||||
static bool IsWine(bool bForce = false);
|
||||
|
||||
// Checks if the operating system is Linux.
|
||||
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
|
||||
static bool IsLinux();
|
||||
static bool IsLinux(bool bForce = false);
|
||||
|
||||
// Checks if the game is running on a Steam Deck.
|
||||
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
|
||||
static bool IsSteamDeck();
|
||||
static bool IsSteamDeck(bool bForce = false);
|
||||
|
||||
// Retrieves information about the CPU of the current device.
|
||||
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
|
||||
static FCPUInfo GetCPUInfo();
|
||||
static FCPUInfo GetCPUInfo(bool bForce = false);
|
||||
|
||||
// Retrieves information about the current device.
|
||||
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
|
||||
static FDevice GetDeviceInfo();
|
||||
static FDevice GetDeviceInfo(bool bForce = false);
|
||||
|
||||
// Retrieves information about the operating system of the current device.
|
||||
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
|
||||
static FOSVerInfo GetOSInfo();
|
||||
static FOSVerInfo GetOSInfo(bool bForce = false);
|
||||
|
||||
// Retrieves the current battery status of the device.
|
||||
UFUNCTION(BlueprintCallable, BlueprintPure, Category="HarmonyLink")
|
||||
static FBattery GetBatteryStatus();
|
||||
|
||||
private:
|
||||
static bool bIsWineCached;
|
||||
static bool bIsWine;
|
||||
static bool bIsLinuxCached;
|
||||
static bool bIsLinux;
|
||||
static bool bIsSteamDeckCached;
|
||||
static bool bIsSteamDeck;
|
||||
|
||||
static bool bCPUInfoCached;
|
||||
static bool bDeviceInfoCached;
|
||||
static bool bOSInfoCached;
|
||||
|
||||
static FCPUInfo CachedCPUInfo;
|
||||
static FDevice CachedDeviceInfo;
|
||||
static FOSVerInfo CachedOSInfo;
|
||||
};
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "Enums/Profile.h"
|
||||
#include "Structs/SettingsProfile.h"
|
||||
|
||||
#include "UObject/Object.h"
|
||||
#include "Kismet/BlueprintFunctionLibrary.h"
|
||||
#include "HarmonyLinkGraphics.generated.h"
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnProfileChanged, EProfile, Profile);
|
||||
|
@ -17,7 +17,7 @@ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnBatteryLevelChanged, int32, Batte
|
|||
*
|
||||
*/
|
||||
UCLASS(Blueprintable, config="HarmonyLink")
|
||||
class HARMONYLINK_API UHarmonyLinkGraphics : public UObject
|
||||
class HARMONYLINK_API UHarmonyLinkGraphics : public UBlueprintFunctionLibrary
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
|
@ -390,7 +390,7 @@ private:
|
|||
*
|
||||
* @note Uses UE_LOG for logging errors and informational messages.
|
||||
*/
|
||||
void OnPostWorldInitialization(UWorld* World, UWorld::InitializationValues IVS);
|
||||
static void OnPostWorldInitialization(UWorld* World, UWorld::InitializationValues IVS);
|
||||
|
||||
/**
|
||||
* @brief Handles actions to be performed when the world ends.
|
||||
|
@ -406,7 +406,7 @@ private:
|
|||
*
|
||||
* @note Uses UE_LOG for logging errors and informational messages.
|
||||
*/
|
||||
void OnWorldEnd(UWorld* World);
|
||||
static void OnWorldEnd(UWorld* World);
|
||||
|
||||
/**
|
||||
* @brief Resets the singleton instance of the UHarmonyLinkGraphics settings.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue