From 174a73d16056007f362101e1b6024fc3f93cbef1 Mon Sep 17 00:00:00 2001 From: Jordon Brooks Date: Mon, 19 Jun 2023 21:55:30 +0100 Subject: [PATCH] Updated Readme.md --- README.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/README.md b/README.md index 0a3d355..5fbce78 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ +

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+ # HarmonyLink Unreal Engine Client Plugin This repository contains the Unreal Engine client plugin for the HarmonyLink API, providing real-time device metrics for handheld devices to enhance gameplay and immersion. @@ -8,6 +12,19 @@ This repository contains the Unreal Engine client plugin for the HarmonyLink API - **Real-Time Metrics**: Unreal Engine games can access real-time data about the handheld device's power usage and docking status via this plugin. - **Adaptive Game Settings**: Use the power metrics and docking status to adapt the game’s quality settings for a more customized gaming experience. +## Media + +Below is a video demonstrating how HarmonyLink Plugin can enhance the gaming experience. The footage showcases a Minecraft mod utilizing the underlying HarmonyLink program. This illustrates the real-world application of our plugin and how it can bring significant changes to the gameplay, making it more immersive and responsive to device metrics. + +

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+ +The image above showcases the blueprint nodes from Unreal Engine that are part of the HarmonyLink Plugin. These nodes are the building blocks of the plugin, acting as an interface between the Unreal Engine game and the handheld device's metrics. These blueprints are pivotal in tailoring the game's settings based on real-time device metrics, ensuring an optimized gaming experience. + ## Requirements - Unreal Engine 4.x/5.x