From f1b5074a1bfc9d165b7263ede5e12921c9f2c981 Mon Sep 17 00:00:00 2001 From: Jordon Brooks <16258926+Jordonbc@users.noreply.github.com> Date: Mon, 26 Jun 2023 20:58:05 +0100 Subject: [PATCH] Updated Home (markdown) --- Home.md | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/Home.md b/Home.md index cdd6157..56a9ba6 100644 --- a/Home.md +++ b/Home.md @@ -2,4 +2,16 @@ This wiki provides detailed documentation for HarmonyLinkServer, an API server for enhancing the handheld gaming experience. -- [Endpoints](Endpoints) \ No newline at end of file +## Introduction + +HarmonyLinkServer is a powerful API server developed with the Rust programming language. It aims to enhance the gaming experience on handheld devices by providing real-time metrics and cross-platform compatibility. This server-side application is a crucial component of the HarmonyLink project, enabling games to access device-specific information and adapt their settings accordingly. + +## Documentation + +To get started with HarmonyLinkServer, you can refer to the following documentation: + +- [Endpoints](Endpoints): This page provides a detailed overview of the API endpoints available in HarmonyLinkServer, including their URLs, methods, and response formats. It is a comprehensive resource for understanding how to interact with the server and retrieve device metrics. + +- [Getting Started](Getting-Started): This page provides step-by-step instructions on how to set up and run HarmonyLinkServer on different platforms. It covers prerequisites, compilation, and execution of the server application. + +- [HarmonyLink: View](https://github.com/Jordonbc/HarmonyLinkView): This sister project offers a user-friendly interface to visualize the data provided by the HarmonyLinkServer API. It allows you to explore and analyze real-time device metrics, providing insights into the performance of your handheld gaming experience. \ No newline at end of file