245 lines
7.5 KiB
C++
245 lines
7.5 KiB
C++
// Copyright (c) 2024 Jordon Brooks
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "IPlatformUtilities.h"
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#include <fmt/core.h>
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#include <set>
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#include <unordered_map>
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#include "Utilities.h"
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#include "WineUtilities.h"
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#if BUILD_WINDOWS
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#include "Windows/WindowsUtilities.h"
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#elif BUILD_LINUX
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#include "Unix/Linux/LinuxUtilities.h"
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#elif BUILD_MAC
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#include "Unix/Mac/MacUtilities.h"
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#elif BUILD_UNIX
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#include "Unix/Mac/MacUtilities.h"
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#endif
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namespace HarmonyLinkLib
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{
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static std::shared_ptr<IPlatformUtilities> INSTANCE = nullptr;
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std::shared_ptr<IPlatformUtilities>& IPlatformUtilities::GetInstance()
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{
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if (!INSTANCE)
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{
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#if BUILD_WINDOWS
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INSTANCE = std::make_shared<WindowsUtilities>();
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#elif BUILD_LINUX
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INSTANCE = std::make_shared<LinuxUtilities>();
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#elif BUILD_MAC
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INSTANCE = std::make_shared<MacUtilities>();
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#elif BUILD_UNIX
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INSTANCE = std::make_shared<UnixUtilities>();
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// ... other platform checks
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#else
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std::wcout << "Platform is not supported.\n"
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#endif
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}
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return INSTANCE;
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}
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bool IPlatformUtilities::is_running_under_wine()
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{
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return WineUtilities::is_wine_present();
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}
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bool IPlatformUtilities::is_linux()
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{
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#ifdef BUILD_LINUX
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return true;
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#else
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return is_running_under_wine();
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#endif
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}
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bool IPlatformUtilities::is_steam_deck()
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{
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const std::shared_ptr<FDevice> device = get_device();
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return device && device->device == EDevice::STEAM_DECK;
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}
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bool IPlatformUtilities::is_docked()
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{
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static constexpr uint8_t CHARGING_SCORE = 3;
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static constexpr uint8_t EXTERNAL_MONITOR_SCORE = 4;
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static constexpr uint8_t STEAM_DECK_RESOLUTION_SCORE = 3;
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static constexpr uint8_t KEYBOARD_DETECTION_SCORE = 1;
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static constexpr uint8_t MOUSE_DETECTION_SCORE = 2;
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static constexpr uint8_t CONTROLLER_DETECTION_SCORE = 3;
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static constexpr uint8_t FINAL_TARGET_DETECTION_SCORE = 9;
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const std::shared_ptr<FDevice> device = get_device();
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if (!device)
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{
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std::wcout << "Error: failed to get device.\n";
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return false;
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}
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if (device->device != EDevice::STEAM_DECK)
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{
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std::wcout << "Error: Dock detection is currently only supported on Steam Decks.\n";
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return false;
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}
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uint8_t score = 0;
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Utilities::DebugPrint("Detected: ", false);
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if (is_charging())
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{
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Utilities::DebugPrint("Charging, ", false);
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score += CHARGING_SCORE;
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}
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if (get_is_external_monitor_connected())
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{
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Utilities::DebugPrint("External monitor, ", false);
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score += EXTERNAL_MONITOR_SCORE;
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}
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if (get_is_steam_deck_native_resolution())
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{
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Utilities::DebugPrint("Non-native resolution, ", false);
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score += STEAM_DECK_RESOLUTION_SCORE;
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}
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if (get_keyboard_detected())
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{
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Utilities::DebugPrint("keyboard ", false);
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score += KEYBOARD_DETECTION_SCORE;
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}
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if (get_mouse_detected())
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{
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Utilities::DebugPrint("mouse, ", false);
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score += MOUSE_DETECTION_SCORE;
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}
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if (get_external_controller_detected())
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{
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Utilities::DebugPrint("external controller, ", false);
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score += CONTROLLER_DETECTION_SCORE;
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}
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Utilities::DebugPrint(fmt::format("Score: {}/{}", score, FINAL_TARGET_DETECTION_SCORE).c_str());
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return score >= FINAL_TARGET_DETECTION_SCORE;
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}
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std::shared_ptr<FDevice> IPlatformUtilities::get_device()
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{
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FDevice new_device;
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if (is_linux())
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{
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new_device.platform = EPlatform::LINUX;
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}
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else
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{
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new_device.platform = EPlatform::WINDOWS;
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}
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const std::shared_ptr<FBattery> battery_status = get_battery_status();
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if (battery_status && !battery_status->has_battery)
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{
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new_device.device = EDevice::DESKTOP;
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}
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else
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{
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new_device.device = EDevice::LAPTOP;
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}
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const ESteamDeck steam_deck_model = detect_steam_deck(new_device);
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if (steam_deck_model != ESteamDeck::NONE) {
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new_device.device = EDevice::STEAM_DECK;
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new_device.steam_deck_model = steam_deck_model;
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}
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return std::make_shared<FDevice>(new_device);
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}
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// Helper function to check if the device is a Steam Deck
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ESteamDeck IPlatformUtilities::detect_steam_deck(const FDevice& device) {
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// Check if the device is already identified as a Steam Deck
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if (device.device == EDevice::STEAM_DECK && device.steam_deck_model != ESteamDeck::NONE) {
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return device.steam_deck_model;
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}
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ESteamDeck steam_deck_model = ESteamDeck::NONE;
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// Retrieve and process CPU information
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const std::shared_ptr<FCPUInfo> cpu_info = get_cpu_info();
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if (!cpu_info) {
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wprintf(L"CPU information not available.\n");
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} else {
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// Convert the CPU model name to lower case once
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FString cpu_model_lower = FString::to_lower(cpu_info->Model_Name);
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// Map of CPU models to their corresponding Steam Deck models
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static const std::unordered_map<FString, ESteamDeck> model_map = {
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{FString::to_lower("amd custom apu 0405"), ESteamDeck::LCD},
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{FString::to_lower("amd custom apu 0932"), ESteamDeck::OLED}
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};
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auto iterator = model_map.find(cpu_model_lower);
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if (iterator != model_map.end()) {
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steam_deck_model = iterator->second;
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wprintf(L"Steam Deck detected by CPU model name: %hs.\n", cpu_model_lower.c_str());
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}
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}
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// Check for Steam Deck by OS version only if no model has been detected yet
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if (steam_deck_model == ESteamDeck::NONE)
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{
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if (const std::shared_ptr<FOSVerInfo> version = get_os_version())
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{
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if (version->variant_id == "steamdeck" && version->name == "SteamOS")
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{
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// Use UNKNOWN if OS matches but CPU model doesn't fit known profiles
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steam_deck_model = ESteamDeck::UNKNOWN;
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wprintf(L"Steam Deck OS detected but model is unknown.\n");
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}
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}
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else
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{
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wprintf(L"OS version information not available.\n");
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}
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}
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return steam_deck_model;
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}
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bool IPlatformUtilities::is_connected_to_ac()
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{
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const std::shared_ptr<FBattery> battery = get_battery_status();
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return battery && battery->is_connected_to_ac;
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}
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bool IPlatformUtilities::is_charging()
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{
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const std::shared_ptr<FBattery> battery = get_battery_status();
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return battery && battery->has_battery && battery->is_connected_to_ac;
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}
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}
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