Removed the Getting Started as it is now in the wiki

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Jordon Brooks 2023-06-26 21:30:29 +01:00
parent 967b1a4f7c
commit d781e40b0d

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@ -53,9 +53,6 @@ HarmonyLink operates using a client-server structure. This server-side applicati
Developers and modders can easily implement GET and POST requests from the API, integrating system metrics into games. These metrics can be used to adapt the game's quality settings, providing a more customized gaming experience.
## Getting Started
For details on getting started please go to [Getting Started](https://github.com/Jordonbc/HarmonyLinkServer/wiki/Getting-Started)
## HarmonyLink: View
To view the API in action, check out [HarmonyLink: View](https://github.com/Jordonbc/HarmonyLinkView). This sister project provides a comprehensive interface to see what data the API is providing.
@ -78,7 +75,7 @@ A: HarmonyLink supports both native Linux and Windows platforms, and extends its
### Q2: How can I get started with HarmonyLink?
A: You can start by cloning the HarmonyLinkServer repository. Detailed instructions are provided in the [Getting Started](https://github.com/Jordonbc/HarmonyLinkServer#getting-started) section.
A: You can start by cloning the HarmonyLinkServer repository. Detailed instructions are provided on the [Getting Started](https://github.com/Jordonbc/HarmonyLinkServer/wiki/Getting-Started) wiki page.
### Q3: Can HarmonyLink be used with games developed in different game engines?