Removed the Getting Started as it is now in the wiki
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@ -53,9 +53,6 @@ HarmonyLink operates using a client-server structure. This server-side applicati
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Developers and modders can easily implement GET and POST requests from the API, integrating system metrics into games. These metrics can be used to adapt the game's quality settings, providing a more customized gaming experience.
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## Getting Started
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For details on getting started please go to [Getting Started](https://github.com/Jordonbc/HarmonyLinkServer/wiki/Getting-Started)
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## HarmonyLink: View
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To view the API in action, check out [HarmonyLink: View](https://github.com/Jordonbc/HarmonyLinkView). This sister project provides a comprehensive interface to see what data the API is providing.
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@ -78,7 +75,7 @@ A: HarmonyLink supports both native Linux and Windows platforms, and extends its
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### Q2: How can I get started with HarmonyLink?
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A: You can start by cloning the HarmonyLinkServer repository. Detailed instructions are provided in the [Getting Started](https://github.com/Jordonbc/HarmonyLinkServer#getting-started) section.
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A: You can start by cloning the HarmonyLinkServer repository. Detailed instructions are provided on the [Getting Started](https://github.com/Jordonbc/HarmonyLinkServer/wiki/Getting-Started) wiki page.
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### Q3: Can HarmonyLink be used with games developed in different game engines?
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