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This commit is contained in:
Jordon Brooks 2025-05-04 14:28:55 +01:00
parent 416fdb3bdb
commit cb84f3dff8

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@ -61,22 +61,22 @@ As you can see, Even though it's running on Proton, we can still detect the unde
Integrate HarmonyLink 2.0 into your game project with ease: Integrate HarmonyLink 2.0 into your game project with ease:
1. Download the latest version of HarmonyLink 2.0 from the [releases page](https://github.com/Jordonbc/HarmonyLink/releases/latest). 1. Download the latest version of HarmonyLink 2.0 from the [releases page](https://git.bbgames.dev/jordon/HarmonyLink/releases/latest).
2. Add the HarmonyLink DLL to your project according to your development environment's specifications. 2. Add the HarmonyLink DLL to your project according to your development environment's specifications.
3. Utilize the provided API to access device-specific metrics and enhance your game's performance on handheld devices. 3. Utilize the provided API to access device-specific metrics and enhance your game's performance on handheld devices.
Refer to the [integration documentation](https://github.com/Jordonbc/HarmonyLink/wiki/Integration-Guide) for detailed instructions. Refer to the [integration documentation](https://git.bbgames.dev/jordon/HarmonyLink/wiki) for detailed instructions.
### Unreal Engine 5 Plugin ### Unreal Engine 5 Plugin
For developers leveraging Unreal Engine 5.3 or newer*, HarmonyLink 2.0 is readily accessible as a plugin: For developers leveraging Unreal Engine 5.3 or newer*, HarmonyLink 2.0 is readily accessible as a plugin:
1. Clone or download the HarmonyLink UE5 Plugin from the [Unreal Engine Plugin repository](https://github.com/Jordonbc/HarmonyLinkUE). 1. Clone or download the HarmonyLink UE5 Plugin from the [Unreal Engine Plugin repository](https://git.bbgames.dev/jordon/HarmonyLinkUE).
2. Place the HarmonyLink plugin folder into the `Plugins` directory of your Unreal Engine 5 project. 2. Place the HarmonyLink plugin folder into the `Plugins` directory of your Unreal Engine 5 project.
3. Enable the HarmonyLink plugin from the Edit > Plugins menu within Unreal Engine 5. 3. Enable the HarmonyLink plugin from the Edit > Plugins menu within Unreal Engine 5.
4. Access HarmonyLink functionalities via Blueprints or C++ within your project. 4. Access HarmonyLink functionalities via Blueprints or C++ within your project.
For a step-by-step guide, visit the [Unreal Engine 5 Plugin instructions](https://github.com/Jordonbc/HarmonyLinkUE/wiki/Integration-Guide) on our wiki. For a step-by-step guide, visit the [Unreal Engine 5 Plugin instructions](https://git.bbgames.dev/jordon/HarmonyLinkUE/wiki) on our wiki.
*With potential backward compatibility, not verified. *With potential backward compatibility, not verified.
@ -91,7 +91,7 @@ If you prefer to build HarmonyLink 2.0 from the source code, follow these steps:
5. Compile the code by running `cmake --build build --config Release`. 5. Compile the code by running `cmake --build build --config Release`.
6. The built DLL will be located in the `build/bin/HarmonyLinkLib` directory. 6. The built DLL will be located in the `build/bin/HarmonyLinkLib` directory.
For additional building options and troubleshooting, refer to the [building from source documentation](https://github.com/Jordonbc/HarmonyLink/wiki/Building-From-Source). For additional building options and troubleshooting, refer to the [building from source documentation](https://git.bbgames.dev/jordon/HarmonyLink/wiki).
## How It Works ## How It Works